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MechCommander 2 was the second game in the short-lived MechCommander series developed by FASA Interactive and published by Microsoft for the Windows PC Platform in 2001. Commonly heralded as a real-time tactics game, it featured player control of BattleMechs from FASA's BattleTech (Franchise) universe in a third-person isometric view. The title featured both a single player campaign and light multiplayer elements.
MechCommander 2 put the player in the shoes of a mercenary commander able to communicate with his BattleMech pilots and give them orders. The mercenaries were hired to work for House Steiner on the planet Carver V initially, but as the story progresses the mercenary unit works with all of the major BattleTech houses.
On August 18th, 2006 Microsoft released the source code of MechCommander 2 as a demonstration of the Microsoft XNA MSBuild tool. The full game and the original Mech Commander can be legally downloaded here: http://www.microsoft.com/download/en/details.aspx?displaylang=en&id=11457 Also available are campaigns, maps and additional mechs made by the games community.