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Duke Nukem II is a sci-fi side-scrolling action-platformer developed and published by Apogee for DOS PCs on December 3, 1993. It was originally a four-episode shareware game, with the first episode released freely.
A sequel to the 1991 game Duke Nukem (Game), Duke Nukem II revamps the original with higher graphical fidelity (adding parallax scrolling, more detailed backgrounds, and larger character sprites), new gameplay features (including temporary weapon power-ups, ledge grappling, being able to shoot up-and-down, and vehicular driving sections), and synthesized audio, with music composed by Robert Prince (Person) (then known for his work with Doom (Game)).
The game's story is set one year after the titular hero Duke Nukem (Character) foiled the plans of Dr. Proton. After being abducted by aliens during a TV interview, Duke learns from the Rigelatin commander that they plan to use his brain for their war computer in their plan to conquer Earth (Location). Breaking free from his holding cell using an explosive hidden in his molars, he sets off to launch his own one-man counter-offensive against the Rigelatins. It is the last game in the Duke Nukem (Franchise) series prior to the series's more risqué rebranding.
The game was later included in early retail copies of Duke Nukem 3D, as well as the 1997 compilation Duke Nukem Kill-a-Ton Collection. It was later digitally released by Interceptor for iOS devices on April 2, 2013, and for modern PC and Mac (Platform) computers (later Linux (Platform)) on July 2, 2013. Despite using DOSBox emulation, these modern ports alter Duke's appearance to give him his signature sunglasses. These versions were later removed after Gearbox's acquisition of the series.
A reworked version of the game was released for the Game Boy Color (Platform) in 1999 as Duke Nukem.
In each level the player can receive 7 different secret bonuses. Each bonus will add 100,000 to the score at the end of the level.