Extreme Paintbrawl 2
GAME » on November 15, 1999
A sequel to the infamous Build Engine game Extreme PaintBrawl, featuring a polygonal-3D game engine and more tactical planning.


Overview

Extreme PaintBrawl 2 is a first-person paintball game developed by Hoplite Research and published by HeadGames Publishing for Windows PCs on November 15, 1999. It is a sequel to the 1998 game Extreme PaintBrawl, switching to a new developer (newcomer Hoplite Research) while featuring a new polygonal-3D game engine (using the Genesis3D engine), new gear (such as paint grenades and limited-use CO2 canisters), and tactical planning (both pre-match and in-game). Unlike the previous game, the campaign is a more traditional mission-based campaign and there is no multiplayer. Like the original, it is known for its lackluster player A.I.

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