5 ★ (1)
4 ★ (0)
3 ★ (0)
2 ★ (0)
1 ★ (0)

Mortal-kind struggles to flourish in the lands of Aetherius, a ravaged landscape shaped by the hammer of war, honed by the ambitions of man. This is Imperian, where forces of magick wage war with those who oppose its use. There is heavy emphasis on roleplay and staying in-character across all public channels, enforced by game administration. PvP is also a large theme, as rivaling factions wage war against one another. It enjoys a moderately large player base and a full staff of developers.
Alchemy Antidotes Artistry Beastmastery Bladedance Bonding Bowmanship Brutality Chivalry Concoctions Constitution Cooking Crystalism Curses Desecration Devotion Elemancy Engineering Enslavery Evasion Evileye Fayth Fitness Frost Galvanism Groves Healing Hunting Hypnosis Jewelry Kaido Kanai Knifeplay Malignosis Masonry Metalworking Naturalism Necromancy Noctu PerceptionPhilosophy Predation Runelore Sabotage Shadowbinding Shamanism Shield-Dance Smithing Spatium Survival Taekate Tailoring TamingTarot Tattoos Telepathy Thermology Thespia Torment Toxins Trailblazing Vodun Voice Wardance Warding Weaponry Woodcrafting
Damage is done to your overall persona as well as your head, limbs, and torso, providing body part specific attacks and afflicted states (such as a concussion from too much head damage). There are hundreds of afflictions and curses a player can receive, from paralysis to epilepsy to claustrophobia. Many classes also feature gruesome instakill finishers if your opponent is sufficiently prepped.