Sega Bass Fishing Challenge
GAME » on 2009
Sega's arcade fishing game makes a return, now with trackball controls and pass-and-play multiplayer in four real U.S. locales.

Overview

Sega Bass Fishing Challenge is a fishing game developed and released by Sega (Company) (using Dreamcast (Platform)-based Atomiswave (Concept) hardware) in North America and Europe on 2009.

A sequel to the original Sega Bass Fishing, Sega Bass Fishing Challenge replaces the rod-and-reel controller with a new trackball setup (allowing games like the Golden Tee (Franchise) golf game series to be converted to it), with motions to cast, reel, and fight making use of the trackball. It also focuses on turn-based multiplayer, with up to four players taking turns on each cast and retrieve.

Rather than the four-stage, time-based system of the original, this game instead has players buying each day of a four-day tournament, where they have a limited amount of casts (6 per player per day by default) to catch as many bass as they can and ranked on the total weight of all they catch. At the end of days 1-3, players can participate in one of several bonus mini-games to earn special lures for the next day, and the end of the fourth day shows the final standing. The game features a location-based tournament option, with an optional printer upgrade allowing players to print a receipt of their final result in a tournament.

There are four locales to choose from, each based on real lakes and rivers throughout the United States (California Delta in California (Location), Lake Champlain in New York (Location), Lake Tohopekaliga in Florida (Location), and Lake Havasu in Arizona (Location)), for a total of 16 fishing spots.

It is notable for being the last official Atomiswave game released, and later received a mobile adaptation for iOS devices in late 2011. The iOS version swapped trackball controls for touchscreen controls, brings back the classic time-based system, and changes the locale to the fictional Lake Hawk.

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