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Yendorian Tales Book 1 Chapter 3 The Tyrants of Thaine is a fantasy adventure and dungeon crawling game that is the third and final game of a three-part series. It continues the events at the end of Yendorian Tales Book 1 Chapter 2 The Lost Isles of Yendor, but the game can be played without any prior knowledge of its prequels. To briefly summarize the events in the prequels, the leader of the Society of Wizards, Zamora, invents a magical orb that can potentially stop monsters from spawning and invading the mines. However he is struck down before he can use it, and the party must recover the orb and confront the villain. Working with members of the Society of Wizards, the party discovers the villain is Paltivar, a rogue member of the Society. At the end of Chapter 1, Paltivar is banished from Yendor into an alternate dimension. At the beginning of the second game, the Lost Isles of Yendor, the mysterious fog surrounding Yendor dissipates as a result of Paltivar's banishment. This reveals new islands in the horizon and the party is tasked with exploring these islands. It turns out that the isles are inhabited by gnomes, elves and halflings who were exiled there by the evil rulers of Thaine. The party must also track down three powerful wizards who have each been lured by a voice to do its bidding. At the end of Chapter 2, the party defeats the three wizards and discovers the voice is none other than Paltivar, who instructed the wizards to build a device to bring Paltivar back to the world from oblivion. With Paltivar's return imminent, the party is sent to Thaine to deal with the evil despots in Chapter 3, the Tyrants of Thaine.