|Stat||Base Value||Growth Per Level|
|(Innate): Gangplank's attacks, except for Parrrley, apply a poison that deals 6-23 damage a second for 10 seconds and reduces any healing done to the target by 50%.|
|(Active, [Q]): Gangplank shoots a target unit for 110% of his attack damage plus additional damage as physical damage. Gangplank gains extra gold if Parrrley deals a killing blow. This ability can be a critical hit and applies on hit effects.|
|(Active, [W]): Gangplank consumes a large quantity of citrus fruits which removes any crowd control effects on him and heals him.|
|(Passive): Gangplank's Attack and Movement Speeds are increased by a percentage. (Active, [E]): Gangplank inspires himself and nearby champions to receive bonus attack damage and movement speed for 6 seconds.|
|(Active, [R]): Gangplank signals his ship to fire upon an area for 8 seconds. Enemies caught in the area will be slowed and may be hit by cannonballs, dealing magic damage.|
Gangplank has a lot of survivability as a dps class. Remove Scurvy is a nice self heal and can remove crowd control placed on Gangplank. Parley is is a fantastic skill to kill creeps and serves as a nice harassment tool for opposing champions. It also serves as a nice gold advantage for Gangplank to compensate for his need for good gear. Gangplank excels in groups with Cannon Fire support and Raise Morale.
- "C'mere, me beauty!"
- "Yo ho ho, and a bottle of... rum!"
- "I ain't got me ground legs yet, landlubber!"
- "Well blow me down!"
- "Avast, me hearties!"
- "Nothin' but a bilge rat!"
- "Swab the poop deck!"
- "I'll be usin' ye for chum!"
- "I won't rest till I see ye hangin' from the yardarm!"
- "Look what trawled out of the bunghole!"
- "Enjoy your visit to the depths of the sea, landlubber!"
- "Wanna know why me Roger is so Jolly? Heheheh..."