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    Garshasp: The Monster Slayer

    Game » consists of 2 releases. Released May 09, 2011

    Developed in Iran using mostly free software, Garshasp: The Monster Slayer is an action-adventure game in the vein of the God of War series.

    Short summary describing this game.

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    Hack and slash for vengeance
    Hack and slash for vengeance

    Garshasp is a third person action-adventure game set in mythological ancient Persia, a world occupied by monsters. While camping in the wilderness, Garshasp is attacked by a horde of creatures. Fearing these creatures are the harbinger of a larger attack, Garshasp runs to warn his home city of Ariasp but is too late. The city has been ransacked and Garshasp's own brother has been murdered by the horde's leader, Hitasp. Garshasp then goes on an epic quest to avenge his brother's death and end Hitasp's reign of terror.

    The game was developed by Fanafzar Game Studios and is the studio's first game. Fanafzar Studios mainly used free software tools for most of the game's development, including: the OGRE Engine, OpenAL library, Boost C Libraries, and WxWidgets. The game is currently exclusive to the PC; trade sanctions prevent the developers from licensing console development kits.


    The game is highly derivative of God of War. Combat is melee only and focuses heavily on combo moves. There are however some quick-time events used to finish larger enemies, especially bosses. There's also platforming elements and a few simple puzzles for the player to solve.

    System Requirements

    • Operating System: Windows XP, Vista, 7
    • Processor: P4 2.0 GHz
    • RAM Memory: 1 GB
    • Graphics: 256 MB RAM, Nvidia 6600 and up
    • DirectX®: DirectX® 9.0c
    • Hard Drive: 3 GB free
    • Sound: DirectX compatible
    • Operating System: Windows XP, Vista, 7 64-bit
    • Processor: 2.5GHz dual core CPU
    • RAM Memory: 2.5 GB
    • Graphics: 512 MB RAM, GeForce 8800 or Radeon 4600 GPU
    • DirectX®: DirectX® 9.0c
    • Hard Drive: 3 GB free
    • Sound: DirectX compatible

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