Gears of War 3
Game » consists of 8 releases. Released Sep 20, 2011
The third and final installment in the Marcus Fenix trilogy. Taking place on the apocalyptic planet Sera, 18 months after the ending of Gears of War 2, players will once again take control of C.O.G. soldier Marcus Fenix as he takes on the Locust threat and their Lambent rivals.
Horde Mode
A group of friends and I decided that we were going to finish up a full 50 waves of horde mode no matter what. The map was Overpass which we hadn't done before. After analyzing the map and pickups we made our base and went through the first 35 waves no problem. We all died at wave 39 once, learned from our mistakes then went on to beat it and 40. Then the last 10 came and it was just crazy. Not too much of a problem then waves 45-50 came after that. This is where we started to break down. It was tough but we got to 50 eventually and we literally spent an hour alone on this wave with the bosses and everything else taking so much damage and crap. We kept getting different bosses, Corpsers, Beserkers and one time, we even had a Brumak. After about the billionth time we started doing awesome on a wave with Corpsers. With about 10 left it was me and one of my friends taking enemies out. He died about 3 guys in then it was me taking on a Corpser, Theron Guard with a torque bow and a Kantus. I ran a full circle around the map, picked up a Hammer of Dawn (thank the heavens that spawned instead of the mortar) and finished the wave. We started at like 11:30pm and finished at 3am, intense satisfaction was had and a tiring day at work today.
TLDR: Horde mode is awesome and I've never been part of something so crazy with my fellow homies.
I don't like it in 3 as much. I don't know if I'm remembering it wrong but I recall 2 being more intense. On 3 it seems like you have way more waves of easyness and it gets very boring after a while. The only hard waves are the boss ones, then the difficult goes right back down for another 10 waves. Gears 2 seemed to really pile it on almost non stop.
It really is brilliant.
Gears of War 3 is like a lovely package of amazing things that just keeps on giving. And I absolutely hate most competitive multiplayer.
@Sooty said:
I don't like it in 3 as much. I don't know if I'm remembering it wrong but I recall 2 being more intense. On 3 it seems like you have way more waves of easyness and it gets very boring after a while. The only hard waves are the boss ones, then the difficult goes right back down for another 10 waves. Gears 2 seemed to really pile it on almost non stop.
The enemy health has been tweaked significantly. Boomer varieties have significantly less health, Kantus have more, Theron Guards have less, etc.. I think the experience is far better paced than Gears of War 2, and an astounding number of enemy types, the randomness adds a ton of variety to Horde.
@project343 said:
@Sooty said:
I don't like it in 3 as much. I don't know if I'm remembering it wrong but I recall 2 being more intense. On 3 it seems like you have way more waves of easyness and it gets very boring after a while. The only hard waves are the boss ones, then the difficult goes right back down for another 10 waves. Gears 2 seemed to really pile it on almost non stop.
The enemy health has been tweaked significantly. Boomer varieties have significantly less health, Kantus have more, Theron Guards have less, etc.. I think the experience is far better paced than Gears of War 2, and an astounding number of enemy types, the randomness adds a ton of variety to Horde.
I found myself getting bored quickly because of all the downtime. Intense boss wave immediately followed by 10 waves of boredom, intense boss wave...rinse and repeat.
I was able to play horde on the second game for a lot longer without getting bored. We just called it quits the other night after getting to 31.
@Sooty said:
I found myself getting bored quickly because of all the downtime. Intense boss wave immediately followed by 10 waves of boredom, intense boss wave...rinse and repeat.
I was able to play horde on the second game for a lot longer without getting bored. We just called it quits the other night after getting to 31.
I think those waves do a great job at: a) giving you a little more spending money, b) giving you a bit of a stress-break, and c) instilling some undeserved confidence in your team. In either case, I think wave variations 7-9 still put plenty of skill to the test. Then, obviously, wave 10-variations are just a clusterfuck of stuff going wrong and people making terrible decisions.
Horde is my favorite mode. I love how crazy it gets. Plus, seeing one dude take out a Lambent Zerker is awesome to watch.
Horde mode is amazing, I'm totally in love with it.
Even the small rounds (#1/5 often) are fun because it allows you to scavenge or expand inbetween.
Having 4 mulchers at the ready on a boss wave is invaluable.
Horde mode is amazing. It's like the epitome of what a great Co-op experience is about.
There's nothing better than having a solid team of 5 people who are committed to the cause and everyone is pulling their own weight.
How many different boss wave types are there? So far i've seen
2 Beserkers
Lambent Beserkers
Reavers
Mini Corpser
and I heard about the 4 gunkers but haven't actually seen them
@Sooty said:
I don't like it in 3 as much. I don't know if I'm remembering it wrong but I recall 2 being more intense. On 3 it seems like you have way more waves of easyness and it gets very boring after a while. The only hard waves are the boss ones, then the difficult goes right back down for another 10 waves. Gears 2 seemed to really pile it on almost non stop.
interesting...i played it once a couple nights ago and felt the same way. I was really bored and I loved it in Gears 2. Only got to wave 19 I think before my group died due to boredom more-so than being overwhelmed I think. Not really a fan of the purchasing barricades and guns and what-not either.
Been playing a good deal of public Horde, and while it's fun I find the boss-waves sorta disappointing. You almost always run into the same issue they had on TNT of "are we even hurting him?", and most of the base buildings are just pointless. The whole base-thing is sorta useless in general, but I'm guess it's mostly because of public and normal. What's really annoying is how tickers and lambent just do so much damage to your fences, to the point where it's actually better to not stay in the base most of the time.
@Ares42: Ah man i couldn't disagree more. The boss battles are intense. They're plucked straight from the single player so you have to implore the same strategy to defeat them all the while dealing with the other enemies. Once you know their weakness it's just a matter of teamwork
As far as the fences, the tickers usually come out in the earlier rounds. I personally don't even waste money until about the 7 or 8th round. In my experience the fences work wonders against the bigger enemies. I watched a 30+ level mauler get stuck in a fully upgraded level 3 fence (blue lasers) for what was about 20 seconds at the very least til i killed him. It was pretty much easy pickings. And the fence still have plenty health to boot.
@Milkman: Just had an awesome run and we were on round 40 facing a brumack just about to beat it and then "Your connection to the host has been lost". WTFFFFFFFFFF. I thought this wasn't suppose to happen on dedicated servers? >_<
Played a ton of this today and after a weird start Ive decided this is much better than the Horde mode in 2. The biggest problem is people running off by themselves or attempting bayonet charges in round 20, 25. It's frustrating to see. The best thing about the mode is that the longer you have been playing Horde the better you will be. If youre just coming from competitive with level one barriers youre not going to get very far at all, that upgraded level 3 turret fucking destroys everything in it's path.
It amazes me that so many people run off and get themselves killed because they think using the Gnasher against three Boomers and two Grinders is a good idea, got to level 41 earlier and then quitty host thing ...made me so "ARGHHHHH!"
@hbkdx12 said:
@Ares42: Ah man i couldn't disagree more. The boss battles are intense. They're plucked straight from the single player so you have to implore the same strategy to defeat them all the while dealing with the other enemies. Once you know their weakness it's just a matter of teamwork
As far as the fences, the tickers usually come out in the earlier rounds. I personally don't even waste money until about the 7 or 8th round. In my experience the fences work wonders against the bigger enemies. I watched a 30+ level mauler get stuck in a fully upgraded level 3 fence (blue lasers) for what was about 20 seconds at the very least til i killed him. It was pretty much easy pickings. And the fence still have plenty health to boot.
Gotta remember that I'm talking about public games :P Hell, I haven't even played through the campaign myself yet, and it doesn't seem like many of the others I run in to have either. It just ends up with these overly drawn-out battles of running around and trying to find ammo. What's ironic is that the Brumak seems to be the easiest by far, as it has no special armor. The fences do their job fine, but you even if you build them late in the cycle you can easily find yourself getting either of the zerker bosses and having to abandon base or get everything wrecked. And even then they become a liability through the early rounds of next cycle. The only really worthwhile buildings seems to be turrets and silverback, although from playing Beast it seems lvl 3 sentry might be decent too.
Me and a friend got to level thirty, We were playing with two other random people, both were competent. After the 7th time of trying to beat level 30, we all had died except my friend, and he was up against a brumak. Took him 15 minutes to kill it himself. It was pretty awesome. We gave up after that round, to play some Campaign with his roommate.
@Mystyr_E said:
I'd love Horde more if the matchmaking wasn't so shit. You're checking through 26, 000 people for 4 matches for 10 minutes?......really?
Yeah, that is crap.
I played it a bit in Gears 2 with my friends, but they sucked and I did then also. I'm having a lot more fun with it in Gears 3, more due to circumstances than it actually being better.
Either way, fun fuckin time.
The only sentries i've ever seen and built were level one which suck obvious but looking forward to see what the upgraded versions look like. I only played one match where someone brought out a silverback but they didn't appear to know what they were doing seeing as how the whole thing went to hell in about a minute lol
@hbkdx12: The silverback is just overpowered :P unlocked it earlier today and the next game after I made it I got like 80% of the kills/money every round, and ye the turrets suck big time. Thought lvl 2 would be decent considering it actually looks sorta high-powered, but it's not. However the level 3 (I think) seems to shoot lightning that stuns, which could be pretty handy.
I joined a public game and we did the whole 1-50. It took us nearly 5 hours but it was so fun. We were cheering at the end of it.
I'm glad that it randomized the bosses that appear. In the first Horde game I played online our team got a Brumak and several Boomers at wave 10. It completely threw our party into disarray.
@hbkdx12: I got two brumacks with my friends today. There were 4 of us and it was only on level 10. To be fair though I think one came, we killed it, and then the other came. I couldn't be sure though because we all focused on the one as it came up on us, then next thing we knew there was one behind us.
The Sentry is worthless. I unlocked the first upgraded version and it sucks about as much as the regular one. Zero damage and very short range.
I remember i was on checkout and a brumack spawned and me and two other guys were near the checkout lanes and im like, ok sweet, there's a low ceiling here he can't come over here and i turn my right to shoot some of the regular guys and then i duck down behind cover and look to my left and there's a fuckin brumack at register 1 right next to me like he's waiting for me to bag his groceries and shit. Shooting rockets into the wall behind us like 2 feet away killing us instantly. Bastard lol
I too just did 1-50 with randoms however...there were only four of us. Took us nearly four and a half hours. Of that nearly an hour of it was spent on level 50. That feeling as we saw the tanks on Brumak's back burst into flames was indescribable. Can't wait to do it again.
We were on Mercy and on most of the levels, especially mercy, brumacks are the easiest boss battles. If only we had been lucky enough to get a brumack our first time out on level 50 after our level 49 win, we totally would've won it no problem. Instead we get fuckin reavers. 3 times in a row at that. Then the 4th time we get a brumack which was basically our best shot at winning but we were tapped out of money so we didn't have any fortifications what so ever and we just got raped. Then 2 beserkers and then reavers again >_>
And i was host and it's so disheartening to have to keep pressing restart knowing ur just getting decimated and then waiting for the critical moment when the first person loses all their vigor and just quites and any chance u did have at winning becomes virtually impossible. Then another person quites. Then it's just like 3 people trying their hardest for about 20 seconds until they all just get destroyed til finally i just pulled the plug and quit back to the main menu. Damn you Gears, Damn you!
@Burns09 said:
Lambent Zerkers man. Fuck.
Getting a Lambent Zerker on wave 10 is a surefire way to get the party to let out a collective "Fuck". And it is always an awesome fight.
I would rank the bosses like this as far as their difficulty
2) Lambent Beserker
3) The Two Corpsers
4) Reavers
5) The 4 Gunkers
6) The 2 Beserkers
I'm getting really sick of fighting Berserkers now. Has anyone else had the 2 Berserkers appearing in every boss wave? Last night I played with some people up to wave 40 and we got the 2 Berserkers for every boss wave, and we kept getting them even when we started the wave after dying. It's just super annoying now because they really aren't that fun to fight.
Beat level 50 (playing from level 1) yesterday afternoon on Thrashball, I think it's called. Took south of three hours, but, yeah, Armored Kanti and Serapedes were being bastards. The last thing we had to kill was a Brumak, who had been sitting outside the entire wave. It was me and one other guy still alive. I killed the Brumak with a Torque Bow shot. I think I only had a shot or two left until I was completely dry.
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