Too Short and Easy

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AnimalFather

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#1  Edited By AnimalFather

shortest game and easiest of the trilogy. i never was in any kind of trouble played it on normal and only died 2 or 3 times and that was because i rushed in.

And the storyline i didnt get it did was the fuel. You didnt get any from mercy but what about griffin? and then at the shipyard you look for fuel again it didnt make sense.

and the avatar award Marcus do-rag looks like a turban.

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imsh_pl

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#2  Edited By imsh_pl

I think Jeff mentioned that the game was a bit easy on normal. Have you tried it on hard though?

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AnimalFather

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#3  Edited By AnimalFather

@imsh_pl said:

I think Jeff mentioned that the game was a bit easy on normal. Have you tried it on hard though?

well now the game is over. what about the fuel?

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XenoNick

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#4  Edited By XenoNick

Try Insane.

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EuanDewar

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#5  Edited By EuanDewar

Playing it on normal was a dumb idea if you played the other two.

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TaliciaDragonsong

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#6  Edited By TaliciaDragonsong

They got fuel for their truck from Aaron, then needed more fuel for the submarine.
Oh and please play on Hardcore or higher, if somethings not challenging then turn up the difficulty and don't complain normal's actually normal instead of you dying often.

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tim_the_corsair

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#7  Edited By tim_the_corsair
@AnimalFather and the award for nonsensical rant goes to...
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Sitoxity

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#8  Edited By Sitoxity

@AnimalFather said:

shortest game and easiest of the trilogy. i never was in any kind of trouble played it on normal and only died 2 or 3 times and that was because i rushed in.

And the storyline i didnt get it did was the fuel. You didnt get any from mercy but what about griffin? and then at the shipyard you look for fuel again it didnt make sense.

and the avatar award Marcus do-rag looks like a turban.

When you play a game on one of the easier difficulties you have no right to complain that it's "Too easy."

If it's too damn easy there's another two higher difficulty levels to play. Go nuts.

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Klei

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#9  Edited By Klei

Shortest game in the trilogy? Dude, Gears 1 is 4 hours long. Plus, you played on normal, there's not even a need to take cover.
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zyn

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#10  Edited By zyn
@XenoNick said:

Try Insane.

@Klei said:
Shortest game in the trilogy? Dude, Gears 1 is 4 hours long. Plus, you played on normal, there's not even a need to take cover.
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chaser324

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#11  Edited By chaser324  Moderator

I played through on Hardened my first time through, and the campaign was a pretty satisfying length. I didn't track the actual number of hours it took for me to complete it, but it didn't seem any shorter than most typical shooters.

Plus, I feel like the Gears games have some of the most replayable campaigns of any game out there (multiple difficulties, co-op, arcade scoring, etc). Add to that all of the various other competitive and cooperative modes, and I don't really see how you can complain about this not being a package worthy of $60.

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shadystx

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#12  Edited By shadystx

I am playing it on hardcore and it's a perfect balance, It's a challenge but is not frustrating.

I would disagree that the campaign is short I am only on act 4 chapter 2 and so far I have played around 6-8 hours so I am expecting it to last around 8-10 which is a good length IMO for games like these.

Gears Of War 3 is a game of great value to me, A great campaign with a ton of extra content to play that you could easily get 50+ hours of content that varies, Beast mode, Horde mode, the campaign can be played on normal than arcade in single player or co-op then the multi-player that has a lot of maps and game modes.

Of what I have played Gears 3 would be in my top 5 games of this generation, It's a beautiful game with a lot of different and unique environments and I actually think the story is really good for a game of this type.

I really cannot see how anyone would consider this game not worth £40.

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deanoxd

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#13  Edited By deanoxd

i played through on hardcore first time around and taking time to play the game and not to rush through it i would say it took me 8 hours or so, but i am going through co-op now with friends, plus we have to do our insane run through, our arcade run through plus all the horde, beast and versus that we will do so this game wasn't and isn't easy or short. you just wanted to come here and complain for the sake of complaining.

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GunstarRed

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#14  Edited By GunstarRed

While the game being a little on the easy side even on hardcore is true I completely disagree with it being the shortest. It took me 12 hours to finish it and that is longer than bother Gears 1 and 2. Normal mode really isn't the way to go if you know how gears works.

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damswedon

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#15  Edited By damswedon

Took me about 12 hours on Hardcore. It took me till the end of act one to remember how to play Gears of War. The dificulty was fine, hard when it was supposed to be and a challenge most of the other times.

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NathanStack

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#16  Edited By NathanStack

Playing Gears 3 on "Normal" and then complaining that it's too easy and too short is like going to a fancy steakhouse, drowning your steak in ketchup, and then complaining to your waiter that the steak didn't taste all that great.

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guiseppe

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#17  Edited By guiseppe

Play it on insane if you want a real challenge.

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Bollard

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#18  Edited By Bollard

Woah woah are those spoilers in the OP? He started talking about the story and I just stopped reading as it seemed pretty spoilerish. Spoiler tags plx!

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XenoNick

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#19  Edited By XenoNick

@Chavtheworld: No worries the stuff mentioned in OP isn't anything spoiler related.

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mordi

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#20  Edited By mordi

You don't get to complain about difficulty when it can be changed at any time by pressing start.

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AnimalFather

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#21  Edited By AnimalFather

I play ALL games on Normal cause thats how the devs intended the game to be played.

and half the game was about getting fuel for the submarine. meh.

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Bollard

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#22  Edited By Bollard

@XenoNick: Ahhh thanks.

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RobotHamster

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#23  Edited By RobotHamster

Took me about 12 hrs on hardcore as well, only died maybe twice and went down a few times. Still not sure if I should try insane on my own or go through in co-op.

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donchipotle

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#24  Edited By donchipotle

@AnimalFather said:

I play ALL games on Normal cause thats how the devs intended the game to be played.

and half the game was about getting fuel for the submarine. meh.

The devs don't intend for people to play on Normal. That's why the harder difficulty in Halo specifically says "THIS IS HOW HALO WAS MEANT TO BE PLAYED."

Also the fuel for the submarine plot was restricted to the end of Act 4. You know, when they found the submarine. Submarine fuel and fuel for a truck are not the same fuel.

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Sitoxity

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#25  Edited By Sitoxity

@AnimalFather: A couple of chapters does not equal half of the game. The devs don't "intend" people to play on any difficulty specifically, just the ones they have the right amount of challenge on. If you found it too easy, it's your own fault for not going back and choosing a harder setting. You can't complain about a game being too easy just because you didn't choose the right setting for you. That's YOUR fault, not the game or the devs.

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Burns09

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#26  Edited By Burns09

Yeah definitely not the shortest game by a long shot. This argument is rendered moot.

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JokerFrown

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#27  Edited By JokerFrown

Hardcore took me most all day on launch day. Its defiantly LONGER then the other two Gears games if you set the difficulty correctly.

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cookiemonster

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#28  Edited By cookiemonster

@AnimalFather said:

And the storyline i didnt get it did was the fuel.

Pardon?

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Burns09

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#29  Edited By Burns09
@CookieMonster said:

@AnimalFather said:

And the storyline i didnt get it did was the fuel.

Pardon?

Come again?
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GunslingerPanda

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#30  Edited By GunslingerPanda

What did you expect?

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cstrang

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#31  Edited By cstrang

@AnimalFather said:

shortest game and easiest of the trilogy. i never was in any kind of trouble played it on normal

Should've played it on hardcore...

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ThePhantomnaut

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#32  Edited By ThePhantomnaut

Now I know this thread is trolling.

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Afroman269

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#33  Edited By Afroman269
No Caption Provided
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TEHMAXXORZ

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#34  Edited By TEHMAXXORZ

Gears 2 was way too long, Gears 1 was pretty short but was quite difficult. Gears 2 wasn't too much of a challenge on hardcore (unsure of insane). Gears 3 is in between story lengths for the trilogy and in between difficulty.

I still know that Gears 1 was tough as nails on hardcore (solo)...

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ThePhantomnaut

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#35  Edited By ThePhantomnaut

@TEHMAXXORZ said:

Gears 2 was way too long, Gears 1 was pretty short but was quite difficult. Gears 2 wasn't too much of a challenge on hardcore (unsure of insane). Gears 3 is in between story lengths for the trilogy and in between difficulty.

I still know that Gears 1 was tough as nails on hardcore (solo)...

Gears 2 insane still had it's troubles but wasn't too annoying. The most complicated part IMO was towards the end in a courtyard involving multiple waves of enemies.

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Seppli

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#36  Edited By Seppli

@AnimalFather:

Game is too easy and you're not playing the highest available difficulty setting? Increase difficulty. Problem solved.

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davidinwrofy

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#37  Edited By davidinwrofy

If you're a veteran of the first two games, having done all the campaigns and put in the hours on the multiplayer, you're always going find the third easier than most. If, having played Gears 2 and Gears 3, Gears 1 was your third Gears campaign you'd probably find Gears 2 super-easy. It's widely accepted that you have to play it on Hardcore for any sort of challenge, and for most Gearsheads, Insane is the only way to really put yourself to the test.

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Bloodgraiv3

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#38  Edited By Bloodgraiv3

Turn up the difficulty and I thought the length was perfect.

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Slaker117

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#39  Edited By Slaker117

I have to say, I thought Hardcore was pretty damn easy for the highest difficultly you can pick out of the gate. I'm no Gears master, and I realize Insane is there for a real challenge, but Hardcore still felt largely mindless. So long as you put bullets in the air and don't rush out in the open like an idiot, you'll get through fine. I would have liked a little bit more friction.

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Ares42

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#40  Edited By Ares42

Been playing on hardcore myself, and I gotta say that this game just plays itself. When you play single-player you can basically just sit behind cover and wait for most of the game, only the time restricted stuff and some bosses actually require you to take part of the action. Through most of act 1 I actually felt like I was playing the game wrong or something because of it. In general, how overly coop-focused they have made this game has almost made it into a different game, and not for the better. In many ways it feels like they've taken too many steps out of their comfort-zone and the results are very mixed. But I really gotta emphasize that the fact that probably close to 50% of the enemies I faced I never even got around to even shoot at feels very unsatisfying.

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ds8k

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#41  Edited By ds8k

I've heard of people getting through the first act without firing once on Normal difficulty. Possible, or over exaggeration?

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Slaker117

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#42  Edited By Slaker117
@ds8k: That seems totally plausible to me, given how much work the AI does even on hardcore.
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VoshiNova

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#43  Edited By VoshiNova

Its a video game bro, play it again on a harder difficulty.

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Scotto

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#44  Edited By Scotto

Epic were upfront about how "Hardcore" should be considered the default difficulty setting for seasoned Gears players prior to the game's release - sort of like how Bungie said veteran Halo players shouldn't play on the default difficulty level in Reach.

So if you found it too easy, that's kind of on you.

- Scott

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Teran

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#45  Edited By Teran

@Sitoxity said:

@AnimalFather said:

shortest game and easiest of the trilogy. i never was in any kind of trouble played it on normal and only died 2 or 3 times and that was because i rushed in.

And the storyline i didnt get it did was the fuel. You didnt get any from mercy but what about griffin? and then at the shipyard you look for fuel again it didnt make sense.

and the avatar award Marcus do-rag looks like a turban.

When you play a game on one of the easier difficulties you have no right to complain that it's "Too easy."

If it's too damn easy there's another two higher difficulty levels to play. Go nuts.

I agree with you here. The main issue though is knowing which difficult the developers intended the game to be played on. Easy should obviously be easy... the hardest difficulty should be difficult... unreasonable difficult at times. The problem is, do the developers consider normal (second easiest) to be the game's "true" dififculty, or do they consider hardcore (second hardest) to be the "true" difficulty. Personally I think they intended for Hard Core to be the "this game is meant to be played on" difficulty which was great for me, however it's not unreasonable to guess that the developers balanced the game around "normal".

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hbkdx12

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#46  Edited By hbkdx12
@ds8k: No exaggeration what so ever. I actually found the Ai in this game to be head and shoulders above the rest. 
 
They're very aggressive and extremely competent when it comes to defeating enemies, They're very good at using grenades which shocked the hell out of me consider AI in a lot of other games never seem to rely on grenades. They're also very good about making their way to you when you're DBNO. The actual reviving is kind of touchy mainly because they'll walk over to you but continue to try to take out enemies rather than stop for a second and revive you (which if it were real life, is how it should be) but when you playing in arcade and you're watching your combo meter drop like a brick, it's the most annoying thing ever.
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minotaka

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#47  Edited By minotaka

Surely not as short as gears 1 ?

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Tennmuerti

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#48  Edited By Tennmuerti

Another quality post by AnimalFather

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Ares42

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#49  Edited By Ares42
@hbkdx12 said:

@ds8k: No exaggeration what so ever. I actually found the Ai in this game to be head and shoulders above the rest.   They're very aggressive and extremely competent when it comes to defeating enemies, They're very good at using grenades which shocked the hell out of me consider AI in a lot of other games never seem to rely on grenades. They're also very good about making their way to you when you're DBNO. The actual reviving is kind of touchy mainly because they'll walk over to you but continue to try to take out enemies rather than stop for a second and revive you (which if it were real life, is how it should be) but when you playing in arcade and you're watching your combo meter drop like a brick, it's the most annoying thing ever.

Well, the reason the AI is good is probably because they've just imported the multiplayer bots (which most single-player games don't have). But, as I said earlier, it actually becomes a detriment to the game. What makes it even worse is that they're invulnerable and have unlimited ammo, as it basically means you have infinite bots on your side vs the finite numbers of enemy bots. But of course making them actually vulnerable would completely ruin the game. The big flaw lies in the fact that they made a co-op campaign (where there's always 4+ members in your team) that you can play alone, instead of making a single-player campaign that you can co-op if you want. If you ask me they should've stuck to their traditional wing-man structure.
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CactusJack

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#50  Edited By CactusJack

You did that to yourself. If you found it too easy, turn up the difficulty. I heard from several different sources to play the game on hard the first time through if you have played Gears before. Jeff said it a few times.........

Also, this: " @AnimalFather and the award for nonsensical rant goes to.."

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