OP UPDATE 1/Dec/16:
Alright, so I'm now pushing level 100 and it's probably time to weigh in on the updates and changes the devs have made. Most prominent is that it's now a lot quicker to accumulate credits, and the price of loot crates has been reduced since my initial review. I've since completed horde not just on Normal, but on Insane as well; there's a knack to it that basically involves hiding in a corner with a bunch of turrets and hoping the boss bugs out every ten waves so you don't have to fight him until the end. It's not particularly satisfying and it takes fucking hours, but considering every enemy can put you down with a single shot, there's not really many alternatives. You also need a balanced team with a scout that has a good power deposit bonus, and a team with enough self-preservation to allow the aforementioned scout play his class. There also needs to be an engineer whose whole job is basically clicking on fortifications for 3 hours. Anyway.
The game still isn't perfect, but it's better. The new maps, only granted to season pass holders, were initially useless as they weren't included in any of the active playlists. Guns have been slightly rebalanced, though this time around I never got deep enough to really appreciate the subtle differences.
In terms of the microtransactions I abandoned their elite crates and sunk all my credits into horde crates. You won't get any cosmetics ever but it gradually (very gradually) gives you the class abilities you need to compete at the harder horde difficulties. They've also decreased how long it takes to level up your class, which means you can push every class up to level 3 or even 5 without only a couple of horde runs. They're still doing their bullshit special-event overpriced "limited time only purple guns waaah!!!!" sale nonsense, but I'm still bluntly refusing to take part.
Anyway. That was the state of the game a couple of weeks ago. I've since uninstalled it.
Thanks for reading (again)
Love Sweep
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