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Game » consists of 10 releases. Released Oct 26, 1998
A highly corrosive substance In video games, acid is usually green and extremely lethal.
The number one choice for video game characters who need to travel across large distances.
An arrow-shaped sign indicating where to go (or not).
Any type of simple ball in a game... can be simply rendered as a single pixel, or as a geometric shape.
Light, colourful and generally bigger than most other recreational balls.
A large rock that sometimes falls from the sky.
The ball typically used in the sport of bowling. Can sometimes be used as a weapon for non-bowling games.
The Original artillery, and first naval weapon. Cannon's fire massive Iron cannon balls using gun powder and a match to set off the charge in the barrel send the ball at the enemy.
In many cultures, the body of a deceased person is placed in a coffin prior to burial.
A moving belt that transports objects (and player characters and non-player characters) from one place to another.
Crates sometimes contain things!
A ball of hot flickering fire. Usually thrown from the hero's hand into the squealing face of the enemy.
An decorative piece commonly found in cities in many video games.
A garment made for covering the hand.
Hearts in video games are often associated with health or extra lives. From picking them up free of charge to buying them for in-game money.
A giant rectangular (usually a square or cube) piece of ice. They can be walked across or pushed around.
Frozen water that can be a hazard to the player or used as a weapon.
Lava is molten rock, usually from the interior of a planet, and in games is often used as a hazard to players, or as a visible gameplay-area boundary.
Often used as either a weapon or in a weapon and also used often times as a weather effect, lightning is seen in several games. Called "thunder" in some games, even though thunder is the sound that lightning makes.
A magnet is something, usually in a bar or horseshoe shape, that is attracted to and can, if strong enough, pull in metallic things via the force of magnetism. Video games may be a bit more liberal in what a magnet can attract and how powerful it is.
Often seen in the hands of youngsters or navigating complex platforms.
A tropical tree. Recognizable by its tall stem and evergreen top.
Pressing a key on the keyboard causes a felt lined "hammer" to strike strings commonly made of steel.
It gives meaning to gravity in 2 dimensions. There is no other object which so defines Games as separate from every other pursuit. Where else does one encounter a platform but from the bounds of a video screen? ...except for delivery men.
A gate that can be lowered to prevent passage.
A potion is any sort of liquid, usually brewed by an alchemist, that replenishes the health, mana, or energy of the player, or causes damage to an enemy. Potions are extremely common in role-playing games.
A smooth plate that, when interacted with, will trigger a mechanism of some sort. It could be the unlocking of a door, or a dastardly trap.
A mechanical device that rotates to push against air or water.
Can be called "sabre", or "saber". Usually has a curved-shaped design, but always has a huge hand guard that protects the hand. Can be used for slashing as well as a thrusting weapon.
Device used to gamble. Players pull on a lever and three rows will spin, then depending on what they land on the player wins an amount of cash/tokens or nothing at all. Known as Pachi-Slot in Japan and Fruit Machines in the UK.
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