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    Godzilla

    Game » consists of 2 releases. Released Oct 13, 1990

    Godzilla's son (Minilla) has been captured and taken away by evil monsters and it is up to Godzilla to get him back. Godzilla must work his way through 64 levels while destroying all the rocks in every stage.

    Short summary describing this game.

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    Story

    Godzilla had a son by the name of Minilla (or Minya.) He appeared in Son of Godzilla (1967) and Godzilla's Revenge (1969). He appeared again here, in video game form. Horrible monsters have kidnapped Minilla and hidden him somewhere among the sixty-four rooms of a giant labyrinth. Godzilla must traverse the levels while avoiding enemies from various Godzilla movies.

    Gameplay

    By pausing the game, players are given four options: Continue, Try Again, Entire Plan, and Password. Try again restarts the level from the beginning with all objects in their original places. Entire Plan shows a map of all sixty-four rooms: unvisited rooms were marked with a question mark, while visited rooms were marked with arrows representing passages to other rooms. The room in which one currently stood blinks. Password shows the password for the current level. Two passwords were displayed: a four-digit password which started the player in the room they left off in but without any other rooms cleared and an eighteen digit password which started players in the room they left off in while also keeping all previously cleared rooms still in a state of completion.

    Somewhere, in one of these rooms, Minilla is trapped. To complete the game, the player must find that room. In each room, there are multiple doors which lead to different rooms. Marked by an arrow, these doors only appear when all boulders in the room are smashed. By pressing the B button, Godzilla throws a punch. Unless the boulder is pressed up against either a wall or another boulder, the rock will only move in the direction it was hit. Most monsters can be defeated with a simple punch (a press of the B button), though they eventually re-spawn. Some enemies present particular challenges due to their special abilities: Rodan could fly and Hedorah could only be defeated with rocks (either by a boulder being dropped on top of him or by being smashed between a wall and a boulder) though he could be pushed back with a fist. Also, if the puzzle wasn't solved fast enough, an invincible enemy, Ghidorah, appears.

    There are three UI elements while playing: the stage number, the player's score and the player's health bar. The stage number shows which one of the sixty-four rooms the player is currently in. The player's score increases every time a boulder or enemy is destroyed, and from the amount of health Godzilla has left when the stage is completed. Godzilla's health bar shows how close he is to dying; he will lose health upon touching an enemy.

    Enemies

    Baragon

    • Movie Appearance: Frankenstein vs. Baragon (1965)
    • Method of Defeat: Godzilla's Fist Punch (B button).

    Mechagodzilla

    • Movie Appearance: Godzilla vs. Mechagodzilla (1974)
    • Method of Defeat: Godzilla's Fist Punch (B button).

    Hedorah

    • Movie Appearance: Godzilla vs. Hedorah (1971)
    • Method of Defeat: Boulder Smash (a boulder falling on top of him or being hit by a boulder when standing next to a wall).

    Anguillas

    • Movie Appearance: Godzilla Raids Again (1955)
    • Method of Defeat: Godzilla's Fist Punch (B button).

    Rodan

    • Movie Appearance: Rodan (1956)
    • Method of Defeat: Godzilla's Fist Punch (B button), especially good at evasion due to its ability to fly.

    Ghidrah

    • Movie Appearance: Ghidorah, The Three Headed Monster (1964)
    • Method of Defeat: Invincible, appears after set amount of time and kills Godzilla immediately.
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