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    Gone Home

    Game » consists of 11 releases. Released Aug 15, 2013

    Set in a large multi-story house during a 1995 thunderstorm, Gone Home is a first-person exploration game where a young woman finds out what happened to her family since she was away on a long overseas trip.

    Is this a game?

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    GuyIncognito

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    Poll Is this a game? (304 votes)

    Yes 79%
    No 21%

    From what I remember of the quick look, Gone Home seemed more like a visual novel or "interface to a story" than a game. And by game I mean something like chess, pong or baseball. Is there a winning or a losing state or do you just walk around picking up items and reading notes?

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    erhard

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    You walk around and click on things with no real need to think about the order in which you do things. It's like an evolved hidden object game with a relatively interesting story.

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    Wemibelle

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    You actively interact with the world, which makes it a game in my book. Unlike a visual novel, where you are just making choices and reading text, your actions have an effect on the world.

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    zaccheus

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    Who cares, it's great no matter what kind of categorization you force upon it.

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    AMyggen

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    The discussion regarding what is and isn't a game is useless to me. What does it matter? It's a way for some People to just outright dismiss a game. If you absolutely have to define it, Gone Home is a point and click adventure game. No one questioned if those kinds of games were "games" before, it's just that some loud minority (not you) decided that they wanted to start dismissing games before they even played them.

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    Humanity

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    #5  Edited By Humanity

    Some people like to think so.

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    AlexanderSheen

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    You actively interact with the world, which makes it a game in my book. Unlike a visual novel, where you are just making choices and reading text, your actions have an effect on the world.

    Could you clarify that?

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    donchipotle

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    Sure it is. It's just not a particularly fun one to play.

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    GuyIncognito

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    You actively interact with the world, which makes it a game in my book. Unlike a visual novel, where you are just making choices and reading text, your actions have an effect on the world.

    To me interactivity isn't sufficient for something to be a "game." Just about anything on a computer is interactive (other than, say, screen savers). There have to be winning and losing conditions.

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    Shortbreadtom

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    #9  Edited By Shortbreadtom

    @guyincognito: Well... it ends? Is that enough of a winning state?

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    GuyIncognito

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    #10  Edited By GuyIncognito

    @shortbreadtom said:

    @guyincognito: Well... it ends? Is that enough of a winning state?

    EDIT: Maybe, I'm dense, but is this a clever joke?

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    AMyggen

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    #11  Edited By AMyggen

    @guyincognito: What's a winning and losing condition here? Would you say that older adventure games where you couldn't die or really "fail" were games by that definition? It just seems silly to me to argue that Gone Home isn't a game, of course it is.

    As for Oxford's definition, it's a very broad one which I tend to agree with:

    noun

    a game played by electronically manipulating images produced by a computer program on a monitor or other display.

    Edit: I also agree with this video on the subject: http://www.youtube.com/watch?v=dgu76ql6FSo (sorry I can't link directly from this tablet). The most important takeaway from that video is how absurd it is to use "winstates" or similar as a litmus test for what is and isn't a "game".

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    GuyIncognito

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    #12  Edited By GuyIncognito

    @amyggen:

    Adventure games had puzzles. Winning was solving the puzzle. Also in some adventure games you were able to die: In King's Quest 5 you died if you walked around the desert too long. (Is there a puzzle to solve in Gone Home? I haven't played the game.)

    noun

    a game played by electronically manipulating images produced by a computer program on a monitor or other display.

    A video game is a *game*.

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    AMyggen

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    @guyincognito: I know that you were able to die in some adventure games, like most Sierra games.

    As I said, I think the "winstate" litmus test for what is and isn't a game is completely useless, but you're stretching that definition preeeeeetty far if you include "solving a puzzle". That's not what most people think of when talking about that extremely vague term.

    Do you disagree with the video I posted? That reflects my view on the subject pretty well.

    And is there a puzzle to solve in Gone Home? I would say so, but others might disagree. That doesn't matter to me though, it's not something that's needed for it to be a video game.

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    TheHT

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    People on the Internet arguing about video game actually being a video game. We'll bring you more on this story at never.

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    Optix12

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    #15  Edited By Optix12

    @amyggen said:

    @guyincognito: What's a winning and losing condition here? Would you say that older adventure games where you couldn't die or really "fail" were games by that definition? It just seems silly to me to argue that Gone Home isn't a game, of course it is.

    As for Oxford's definition, it's a very broad one which I tend to agree with:

    noun

    a game played by electronically manipulating images produced by a computer program on a monitor or other display.

    Edit: I also agree with this video on the subject: http://www.youtube.com/watch?v=dgu76ql6FSo (sorry I can't link directly from this tablet). The most important takeaway from that video is how absurd it is to use "winstates" or similar as a litmus test for what is and isn't a "game".

    With oxfords definition you probably need to consider in their definition(s) for "game".

    Awkwardly this doesn't quite help the discussion as:

    noun

    • 1 a form of competitive activity or sport played according to rules.
    • 2 an activity that one engages in for amusement.
    • 3 a complete episode or period of play, ending in a final result.

    1 suggests that Gone Home is not really a "game", as it might require some win state (with it being competitive), however points 2 and 3 (the example for 2 is computer games) suggest that Gone Home is indeed a game, where as long as you had fun with it and Gone Home reached an appropriate end state (to me it did).

    So to Oxford and its dictionary its all dependant on which definition you choose to uphold.

    Edit: That being said, I loved the shit out of this game, regardless if there were no puzzles or not

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    GuyIncognito

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    @amyggen said:

    @guyincognito:

    Do you disagree with the video I posted? That reflects my view on the subject pretty well.

    I'm watching it. BTW, "baldness" is as hard to define as "game-iness", at some point you're obviously bald and at some point you're obviously not bald (http://en.wikipedia.org/wiki/Continuum_fallacy). Just because there is a murky middle doesn't mean there is no clear definition. If "Gone Home" was obviously a game or not a game to me, I wouldn't post this poll.

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    e30bmw

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    I what Jeff had to say about this on his latest Jar video. Basically, who gives a fuck?

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    Popogeejo

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    Does it have choices? You can choose what to ignore and what to look at so yes, it's a game.

    The OED isn't dependant as ALL definitions are simultaneously true. If you enjoyed doing it then it can be considered a game. I'd say that some level of choice, no matter how small, is needed just to differentiate it from books (CYOA's notwithstanding) and movies.

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    stalefishies

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    I haven't played the game.

    You know, I think there's a pretty simple solution to all this that would easily tell you whether you think Gone Home classifies as a game or not...

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    Atlas

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    It's definitely a game. It's just not a game that I enjoyed at all.

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    AMyggen

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    #21  Edited By AMyggen

    @optix12: Yeah, I agree that it might not be the best example I could've posted (if you use Oxford's definition of "game" you could argue that horror games aren't games, or that extremely hard games like Dark Souls isn't a game...or those games fall under category 3, which, if so, Gone Home does too).

    My main point is, and people should watch the video I posted: Why does it matter what is and isn't a game, why is that really a discussion worth having? It seems to me to just be a way for people to dismiss games outright by not calling them "video games" because of some vague definition they came up with. With a few exceptions, every time this is brought up it's because some people do not like the product and want to dismiss it without really explaining why other than "it's not a game" (David Cage games are good examples of that, every time he releases something this discussion happens again...and I'm saying that as someone who hates his games). "Win states" and "lose states" are two so incredibly vague terms that they're more or less useless, it means different things to different people (as seen here, by GuyIncognito saying that just completing a puzzle is a "win state"). And as the video states, normal "games" have downtime where you do not do anything, why can't a game like Dear Esther, which consists of more or less just those moments, be a "video game"?

    Anyways, time to go visit my family for Christmas.

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    mracoon

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    #22  Edited By mracoon

    It has a page in the Games section of the Giant Bomb wiki so yes.

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    Popogeejo

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    #23  Edited By Popogeejo

    In the end the strict definition shouldn't matter. It doesn't truly matter. Let people play/read/engage with what they want and if you don't want to join them then simply leave them be.

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    triviaman09

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    Limiting games to having a true win state is a fool's errand (Pong doesn't really have a win state. Those numbers just go up. Tetris only has a lose state). Calling video games "games" in the first place is limiting, but the term has such historical clout that we're probably stuck with it now. A more useful and inclusive term would be something like "interactive entertainment" but that's too ungainly to say and also precludes games that aren't necessarily meant to entertain (Cart Life, Depression Quest, etc).

    Unfortunately we're left with a definition of "video game" akin to the US Supreme Court unofficial definition of pornography. I know them when I see them. Of course Gone Home is a game.

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    GuyIncognito

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    #25  Edited By GuyIncognito
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    AMyggen

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    @triviaman09: The definition of a win state is also incredibly vague, and is different things to different people. Do MMORPGs really have a win state? You could say that leveling up or maybe completing a dungeon is a win state, but you never really "win" at an MMO. It just keeps on going. You never reach an end. Same goes for "old School" Minecraft, is that a game or not?

    I agree that using "win states" to judge what isn't and isn't a game is useless. And yeah, I think the whole discussion really has no real merit: It's mostly a way to dismiss certain games from the discussion.

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    Guesty_01

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    I haven't even played Gone Home but this just seems so fucking stupid to me. Of course it's a game. Seriously some people like to overthink this shit.

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    GuyIncognito

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    #28  Edited By GuyIncognito
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    Vuud

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    It's a game in the academic sense in that it is a piece of software you are executing on a computer device, but it's a really really really shallow game. It's all narrative, little game play or mechanics, etc.

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    GuyIncognito

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    #30  Edited By GuyIncognito

    @amyggen said:

    @triviaman09: The definition of a win state is also incredibly vague, and is different things to different people. Do MMORPGs really have a win state? You could say that leveling up or maybe completing a dungeon is a win state, but you never really "win" at an MMO. It just keeps on going. You never reach an end. Same goes for "old School" Minecraft, is that a game or not?

    I agree that using "win states" to judge what isn't and isn't a game is useless. And yeah, I think the whole discussion really has no real merit: It's mostly a way to dismiss certain games from the discussion.

    In MMORPGs you win or lose individual battles. Also, is old school minecraft a game? You can die in it. You can defeat or be defeated by monsters. It has game-y elements.

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    RonGalaxy

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    #31  Edited By RonGalaxy

    You interact with things in the exact same way you would a first person shooter; you point at stuff and you click. People being all high and mighty saying it 'isnt a real game' need to realize most games are uncomplex in how you interact with them.

    Also

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    probablytuna

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    @amyggen said:

    @triviaman09: The definition of a win state is also incredibly vague, and is different things to different people. Do MMORPGs really have a win state? You could say that leveling up or maybe completing a dungeon is a win state, but you never really "win" at an MMO. It just keeps on going. You never reach an end. Same goes for "old School" Minecraft, is that a game or not?

    I agree that using "win states" to judge what isn't and isn't a game is useless. And yeah, I think the whole discussion really has no real merit: It's mostly a way to dismiss certain games from the discussion.

    In MMORPGs you win or lose individual battles. Also, is old school minecraft a game? You can die in it. You can defeat or be defeated by monsters. It has game-y elements.

    1. In Gone Home, the winning state is solving the mystery of why you come home to an empty house and not greeted by your family.
    2. There are puzzles to solve.
    3. You control the character's movements and interact with the world at large to reach your goal.

    It's a video game.

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    alwaysbebombing

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    Who gives a fuck?

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    Guesty_01

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    How fucking crazy are you people who are saying a game needs a win/fail state???!

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    BeachThunder

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    If chess, Pong, and basketball are used as a barometer, then the sheer majority or video games would also be excluded from being video games. So, it may not be a game in a traditional competitive definition, but it is a video game.

    The issue arises from the awkwardness of the term 'video game'. When we say video games, the implication is 'interactive electronic recreation' rather than exclusively referring to something involving competition or winning states.

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    davidwitten22

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    #37  Edited By davidwitten22

    Yeah its a game, it's just a very limited one. Graphic novels are games too, whether I really care for them or not.

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    InternetDotCom

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    #38  Edited By InternetDotCom

    are you a game?

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    spankingaddict

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    It's a thing ...?

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    JasonR86

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    What is love?

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    Jonny_Anonymous

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    If you can play it then it's a game.

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    RazielCuts

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    @jasonr86 said:

    What is love?

    Baby, don't hurt me.

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    Steadying

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    Yes, obviously.

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    ripelivejam

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    what is best in life?

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    Ezekiel

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    I don't consider it one. That's fine, though. I'm open to interactive stories. But I don't even find Gone Home to be a very interesting story.

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    tourgen

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    #46  Edited By tourgen

    Yeah, it's a game as much as say the point-and-click adventures I was just playing. I personally didn't care for it and don't feel it deserves the acclaim it is getting, but it's a game.

    The Breakout and Harvey's New Eyes are pretty good BTW.

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    TheManWithNoPlan

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    #47  Edited By TheManWithNoPlan

    I think so. It's really up to our individual definitions of what a game can be.

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    GaspoweR

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    From what I understand, like all games this in fact does have an end goal per se and its all tied to the narrative. There is no objective markers but rather you treat items in the house as the markers with the end objective of finding out what, how, where, and why things are the way they are currently in that state in the house.

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    GaspoweR

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    Animasta

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    yes. also visual novels are games.

    This edit will also create new pages on Giant Bomb for:

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