Gothic II is the second game in the Gothic series, in which you take control of the same Nameless Hero from the first game. You wake up in Xardas' tower after the events of the first game; the necromancer has saved you from near certain death after battling the Sleeper. He tells you about the army of evil that is threatening the island of Khorinis and that you must obtain the Eye of Inos, an artifact that the paladins posses, that has the power to put an end to that threat. As the Nameless Hero you have to find a way into the city , where he has to work his way into the ranks of one of the three factions (The Militia based in the city of Khorinis, The Fire Mages in a nearby monastery or the Mercenaries) by completing quests for them in order to earn the right to speak with Lord Hagen , the commander of the paladins in Khorinis, to inform him about the dragons that are threatening the city.
Although to get the Eye of Inos from the paladins you are tasked to bring proof of the existence of an army led by dragons.To do that you have to travel to the castle in the mining colony that is under siege by orcs and obtain a letter from the paladin commander there that proves the existance of dragons. After that Lord Hagen will grand you permission to take the Eye but you will discover that it has been stolen from the monatery by an agent of the evil god and it has been damaged to a point that it has lost its powers, so you must find a way to repair it. After it is restored you must go back to the mining colony and kill the four dragons that are leading the army.
But that is does not end the threat to the island of Khorinis as you have to put an end to the one behind the dragons leading the army of evil. To do that you have to gather a crew of trusted friends and sail with the paladin ship, that is anchored in the city harbor, to the lair of powerfull undead dragon that was controling all other dragons and kill you putting an end to the threat.
The game ends with a cut scene showing your ship sailing the sea to the mainland where Gothic 3 takes place.
The gameplay in Gothic II centers around the ability to choose your path, both in skills and character development, and who you side with in the story. The game is open-ended with many side-quests and things to do to gain favor with different people and groups. Depending on which side of the story you join, you get different equipment, weapons, and locations to call home.
The combat is controlled with the mouse and keyboard. You lock onto an enemy, and by pressing directions in certain orders you unleash combos on your enemy with your melee weapon. As in the first game in the series, melee combat is centered on the player's skill, which frustrated many players and delighted others. Only the mastering of both attack and defense techniques would yield truly strong fighting characters.
Spells are chosen from a menu and cast with a mouse click. Ranged weapons work in a similar way to magic.
All dialogue in the game is spoken, with the option to have subtitles or not. Each character has a unique voice, and most characters can be engaged in conversation, with conversation trees. Unimportant characters will have one or several lines to say to you if you try to talk to them.
Original System requirements
- Windows 98/ME/2000/XP
- Pentium III 700MHz Processor (with Video Hardware T&L)
- Pentium III 1.2GHz Processor (without Video Hardware T&L)
- 256MB RAM (512MB Recommended)
- 2.2GB Hard Disk Space
- 4X CD-ROM Drive
- 32MB DirectX compatible Video Card (64MB Recommended)
- DirectX compatible Sound Card
- DirectX 8.1b
Gothic II: Gold Edition was re-released via GOG.com and Steam. The "Gold Edition" contains the Gothic II base game and its expansion "Night of the Raven".