http://www.eurogamer.net/articles/2013-12-04-gran-turismo-6-microtransaction-pricing-revealed
The issue is, will Gran Turismo's progression system be adversely affected by microtransactions? Eurogamer's Martin Robinson has been playing the game and tells me GT6's economy works exactly the same as GT5's, with progression, payouts and car prices very similar.
Sony maintains that GT6's microtransactions offer players an alternative fast-track route through the series' famously grindy progression. Eurogamer's review will be published on Friday.
You still get cars for winning, you still get a crapload of credits for winning (compared to GT5 which was terrible at start), you're still pretty damn dumb if you think GT6 microtransactions are just as evil as the ones in Forza 5.
Wait for more numbers of how much you earn for race victories in GT6 to come out in the next few days.
You'll see that it is Forza 5 that is an industry-screwing problem, GT6 is only doing what players asked for.
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