After mostly silence since release, Sony/Polyphony finally announced the first bit of information about updates and content additions over the next several months. As a side note, the "Decal Uploader" feature was enabled for everyone the other day, but I have yet to try it.
First, scheduled for a :
- 3 new vehicles:
- Shelby Cobra 427
- 2016 Audi R18 LMP1
- IsoRivolta Zigato Vision GT
- Offline play enabled for Campaign Mode, Livery Editor, and Scapes (saving progress still requires you to be connected.)
- Further physics improvements.
- Sportsmanship Rating (SR) algorithm has been improved. You'll also be able to see SR deductions for yourself and other people involved in an incident.
Following this, they've given us some details on what we can hope to see in the :
- GT League: A single player mode not dissimilar to what we've seen in previous GT titles. Contains various specialized race types.
- 12 vehicles as free DLC:
- Chevrolet Corvette (C3) Stingray Convertible (C3)
- Ferrari Enzo Ferrari
- Ferrari F40
- Ford F-150 SVT Raptor
- Lamborghini Countach LP400
- KTM X-BOW R
- Mazda RX-7 (FD) Spirit R Type A
- Nissan Skyline (R32) GT-R V-spec II
- Nissan Skyline (R34) GT-R V-spec II Nür
- Suzuki Swift Sport
- Volkswagen Samba Bus Type 2 (T1)
- Chris Holstrom Concepts 1967 Chevy Nova (2013 SEMA GT Award winner)
At the end they state "Regular updates will be released throughout 2018 and approximately 50 cars will be added until March 2018. We also plan to release additional tracks in the coming months."
I'm really happy to see this December update. The November update is more along the lines of what my pessimistic side expected, based on Polyphonys previous content updates looked like, but what this game really needs to be successful is the quantity and scope shown for Dec. I'd assume that most, if not all of the cars in the 1.07 update are being carried over from GT6's "Premium" models, but I am more than okay with that. The cars looked stunning back then, and GT Sport desperately needs greater variety. I'm particularly excited for the R32, R34, RX-7 FD, and F40 additions and I really hope they decide to make Gr4 variations of these vehicles. They do mention adding more tracks in the near future and hopefully it's more than a handful.
I've continued to play the game casually which is somewhat surprising for me, since I typically bounce around to something new every week. Since I already 100% all the single-player content within the first week of release, all of my time has been spent in the online Sport mode racing with other players, often just logging in every other day or so to participate in the "official" FIA races. They're already on "Test Season 3" of the FIA races, fixing weird connection and race bugs plus gradually tweaking the servers I imagine. There are certain changes I think they should make to the current format, but it is also just testing, so who knows how it will really be set up when the time comes.
Other than that, just phenomenal racing online. It should be stated that I seem to be somewhere near the top tier of drivers (guessing based on placements in test seasons and such), which clearly means everyone is at a high skill level and taking it seriously. I have watched people race in the mid to lower segments and that seems like it can be a bumper car situation. I've been saving and uploading some replays here and there, as I find it weirdly absorbing to rewatch my own races. I'll often find myself just loading one to check something real quick and then watching the whole thing for the 5th time.
Race from last night. Not particularly exciting in terms of passes, but it demonstrates the level of driving by people at the top and how well the player matching system is working. Feels like every race I get into gets harder and harder. There is other, more entertaining replays I've uploaded.
Edit: I really hate this board formating sometimes. I don't understand wtf it's trying to do lol It looks fine on my end in editing, and every time I try to fix it, it screws stuff up a different way.