837: R1 to Brood
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Game » consists of 21 releases. Released Sep 17, 2013
BASE Jumping is the act of packing a parachute to jump off a stationary object, such as a building or a mountain. B.A.S.E. stands for Buildings, Antennas, Spans(bridges), Earth(mountains).
A multiplayer mode that pits a large number of players (typically 100) in a winner-takes-all, last-person-standing battle as they scavenge and fight for survival. These games typically take place in a shrinking play zone.
A party that takes place on a beach.
A large omnivorous mammal that can be white, brown, or black. Despite their ferociousness, they are also associated with being soft and cuddly, as in teddy bears. Bears are also known to eat stairs. Scientists say that because "bears eat stairs" rhymes the bears are naturally inclined to do so.
When the player character (re)visits a certain area or location that was also present in a previous game, or visited later on in the same game, with some alterations.
A beggar is a pauper who resorts to begging. Some nobles are known to grow weary of their antics.
These games include an option for testing the performance of the hardware on which it is running.
Betrayal is when a person breaks the trust and faith that others have placed in them.
A large ape-like creature that lives in the North-American Wilderness.
Billboards are used in many games as either a form of advertisement or as something to smash through.
A proprietary video codec (.bik/bk2 extension) developed by RAD Game Tools and used in a very large number of video games.
Games that, in some way, react to the player's birthday; this can range from simply displaying a 'happy birthday' message to conferring certain gameplay benefits.
The Black Market is a concept wherein players may buy or sell items through alternative means. This is often a way to make more money but can often land the player into trouble.
One of the most controversial aspects of video games are the amounts of virtual murders that can vary from over-the-top to uneasily realistic. These games become notorious when they are linked to a murder, usually a spree murder, by the person who plays them.
A game mechanic popularized by Epic's Gears of War. The player while in cover shoots "blindly" at the enemy. Used in conjunction with suppressive fire to stop the opposing team in their tracks.
Necessary to sustain life in organic creatures, the crimson fluid known as blood tends to make appearances when the body's structure is compromised in some way, a very, very common occurrence in videogames.
Many Horror and adventure games use blood trails to either signify that something especially violent happened that spot and/or that following it will progress the narrative.
Bats, hammers, wrenches, maces, staves, or even brass knuckles. These are weapons intended for blunt trauma rather than cutting or slicing.
Body armor in games acts as additional protection. In most cases, when a player takes damage that would completely affect their health, their body armor reduces the damage taken or takes the damage instead.
Boost takes a game to a new level giving players a greater level of speed. This speed opens up new doors to sports games, driving games, and any game that can benefit from the reward of speed.
A person who captures or kills fugitives for money.
The Art of tracking down criminals and the wanted like for a cash reward.
Glass that can be broken and destroyed in real-time.
The deliberate animation of breasts, meant to titillate as a means to conform to more realistic physics.
The most prestigious awards in the British videogame calender, the BAFTA Video Game Award honour the achievements of the best game developers and their games.
A condition in which two male characters are socially close, but not sexually or romantically, and are often partners.
Bullet time is a gameplay mechanic that allows players to slow down time. Depending on the game itself, the player often slows down along with the world around them, however occasionally the player can simply move at normal speed while the game world continues to slow.
Games that encourage the beating of small and/or defenseless creatures.
A view point or camera angle that's fixed on the vehicles front bumper.
A concept in which a person or object is on fire and taking continuous damage. It often takes fast movement, water, or an item to heal.
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