Dogs and children in a GTA game?
We are indeed living in a Brave New World.
Also loved the "See No Evil, Speak No Evil, Hear No Evil" wise monkeys shot at the end.
Game » consists of 21 releases. Released Sep 17, 2013
Looked a little San Andreasy with the Jets, the mountains, BMX racing and other things. I don't know what to say. I was already going to buy the game at launch anyway.
Ugh, the combination of a lack of postprocessing effects and the realistic art-style looks really bad.
The game looks cool as hell, but the visuals are just offputting.
Looks pretty cool. I think breaking up the story with these characters will keep it moving along and make it more fun. They may have taken some feedback when compared to Saint's Row with having missions seem bigger.
@Ravenlight said:
Ugh, the combination of a lack of postprocessing effects and the realistic art-style looks really bad.
The game looks cool as hell, but the visuals are just offputting.
Blame current-gen consoles. Fitting an enormous detailed world AND good visuals inside console hardware is tough.
@mikey87144 said:
Looked a little San Andreasy with the Jets, the mountains, BMX racing and other things. I don't know what to say. I was already going to buy the game at launch anyway.
That would be because it is set in San Andreas. Los Santos and the surrounding environs to be exact.
So all the old faves like BMXing down Mount Chilliad and flying around the area are back... only better.
I was never never a big fan of GTA before IV and, from the looks of this, that game may simply be the exception that proves the rule. I'm sure I'm in the minority, but I found San Andreas to be a bloated, boring mess of a game with way too many thing to do, few of them interesting. I enjoyed the underlying seriousness of IV, even if it led to some cognitive dissonance between Niko and the player. Oh well, I'll just have to wait and see but, thus far, not really keen on what they've shown.
All this trailer proved was how PR still has the gaming industry in its vice like grip. Why is there so much build up given for one measly trailer?
@simkas said:
@Ravenlight said:
Ugh, the combination of a lack of postprocessing effects and the realistic art-style looks really bad.
The game looks cool as hell, but the visuals are just offputting.
Blame current-gen consoles. Fitting an enormous detailed world AND good visuals inside console hardware is tough.
That's the big thing I'm looking forward to with the next-gen boxes: Phong shading and rim lighting. Sounds naughty if you don't know what those are :/
Hawt dayum. Looks like it's carrying on the sort of light-hearted antics from TBoGT, which I'm fine with, though I kinda wanted GTA to become even more gritty and depressing. Seeing Trevor dive out of the back of that cargo plane instantly made me think of Saints Row The Third. Of course this isn't going to touch that amount of crazy, I'm just surprised that they didn't dig deeper into the sort of storytelling and tone of GTAIV.
Looks super fun in any case, and I can't help but admire the scope and ambition GTAV is looking to deliver.
Oh, but Michael's face looks weird and not quite as detailed as Trevor and Franklin.
It's looks good, but looks can be deceiving. I'll save the hype for later. And I still haven't gotten over what they did to Max Payne.
1 ticket for the hype train please.
I hope the controls and such are a bit nicer to me this time around. I lost count of how many times I hit the cover button only to watch Niko walk around the corner, start walking into the wall and get shot to death by a shotgun guy (which is like twice) while trying to peel him from his animation. Then have to spend 20 minutes getting body armor and driving back.
@Yummylee: I don't think the game is going to be all the way nuts I expecting something like TLAD action with TBOGT over the top-ness combined (also Michael seems to be the middle ground between those) , GTA IV had it's funny/goofy moments the story just turned grim at some points.
For an open-world game (and one as large as Rockstar claims to be) this is a very nice looking game. The detail in the environments is astounding. I was just playing Lost and the Damned and man the leap is really significant. Now visuals aside, this is a very well produced trailer, definitely got me much more excited for the game.
Interesting that what the Bomb crew wanted is exactly what this game has. Three interlocking protagonists to stretch a 40 hour narrative across rather than over-wearing a single character.
And I guess all those D-bags in the comments Jeff posted will send their pre-orders now since the only requisite is a trailer right?
Wow, that was really good.
Can really see the potential for a great story with these characters, and for some reason the music was the part that stood out to me the most in this trailer.
Now I guess I'll just have to wait for this thing to come out.
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