So, it seems like the vast majority of players chose option C, which makes sense, especially if you know the outcome of the three options. I was unaware of the outcomes, and chose A. Honestly, I feel cheated.
In the situation I was presented with, I, being much more of a fan of Franklin and Michael, immediately chose to kill the manipulative meth-head. No hesitation. There was real gravity to the choice... I thought in my head, one of them needs to die. In my book, that's an excellent ending.
So, I head to the internet to discuss experiences with friends... and... nope. No one needed to die. I made the wrong choice. Reading about the outcome of option C made me believe it was the right choice. And, it seems to me like it would be the canonical ending, if there was ever need for one.
However, my overall gameplay experience is more important than the ability to make this choice... and I'm pretty upset that I am being punished for making, in my opinion, a valid choice in the situation (for those of you who are unaware, killing Trevor or Michael leaves you with only 2 playable characters, and ~30% of brilliantly written missions and dialogue are lost).
I wanted to 100% GTAV, but now I don't think I ever will - because I didn't make the 100%-able choice.
So, I'm here to whine. And ask a few questions. Did anyone else have a similar experience? Was it hinted in the dialogue that option C would result in the fairy tale ending? Did I miss something? Is it expected of me to quicksave and try each option until I'm satisfied?