So in this thread we'll just post random things we've noticed happen or that you can do that don't really have a spot in any other specific Topic or aren't considered easter eggs. (Use this thread for functional aspects and quirks of the game, see the list so far below. Don't use it for comments like "You can go play tennis." or "noticed this detail." Guess I should have made the title a little clearer.)
So after finishing a mission and returning to Michael's crib (as Michael) I saw Tracey take off somewhere in her car, dropped her top and on the road she went. Well I decided to follow her to see if she was actually going to some sort of activity. About five minutes into it I realized that:
Tracey in the car changed into a random dude NPC, without me even noticing when the change occurred. And it wasn't that a new driver got in, but the character model actually changed to a guy at some point.
LIST:
Story Characters change into random NPCs on the road when not in missions. - @hurricaneivan29
Unique characters can drive you around outside of missions - @jimmyfenix
You can steal and save cars connected to unique characters. I.E. Amanda's "KRYST4L" plated sports car. -@mikkaq
Vigilantism is not tolerated by the cops even when helping them directly, and increases wanted level - @crusader8463
Hair may grow back on the characters throughout the game if they get haircuts early on. - @OldManLight
Always use the character whose name is marked for a mission that multiple protagonists can start (EX: if the map has an M, go with Michael). If it's a mission that isnt marked as a characters name, give this a thought! Which character is most closely related to the mission giver (EX: if it's a bureau mission, go with Michael) - @Naru_Joe93
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