Hey Duders,
Here is the latest Deep Look! Deep Looks are largely gameplay and commentary like a Giantbomb quicklook; however, I try to cover games that have been out for a while and I intend to use the videos to highlight moments and mechanics that I found particularly worthy of highlighting and exploring. Also I aim to keep the videos under 20 minutes.
In this Deep Look I check out how Grim Fandango uses and reuses the same locations to convey its film noir tone. I show off how the town of Rubacava is used to show the criminal decent of the land of the dead. The changes between Rubacava in year one and the same city in year two do a great job of showing how organized crime and vice are seeping into the land of the dead. Come check out one of the best transitions in all of gaming!
P.S. I should have used the word setting in here somewhere and it really bothers me that it slipped my mind. I'm talking about setting even if I don't say setting!
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