TIME (I know, not exactly Video-Game Central) just posted an interesting interview with president and co-founder of ArenaNet, Mike O'brien. He talks briefly about how the game's launch has gone, and the fixes their team is looking to implement, but one answer in particular that he makes stands out to me: he states flat-out that if the projected rate of sales threatens server stability, ArenaNet is willing to temporarily pull the plug on digital purchases of the game. Some of you may remember noticing something like this occurring just before certain beta events, in fact. Anyway, the commitment is enough to impress me.
Guild Wars 2
Game » consists of 3 releases. Released Aug 28, 2012
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