This game will be Dan's kryptonite.
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Game » consists of 3 releases. Released Apr 28, 2006
Usually found in MMO games, but sometimes found elsewhere, emotes are a way of displaying your emotions on-screen either through a character animation or by the use of an icon.
Experience Points are part of a character advancement system commonly found in RPGs. These points are generally gained by defeating an enemy or completing a task.
A horde of allied creatures under the players control.
A device used in many games with vast open worlds, to travel instantaneously from one place to another. It sometime appears in the form of an item or skill.
A fictional location in video games inspired by or based on a real location from Far East Asia such as China, Korea, Japan or Vietnam.
An industry game design convention that's appeared in many games over the years. The fetch quest involves sending the player out to collect a certain number of items, and return them to complete the quest. A staple of the RPG and Adventure game genre.
Sometimes developers take real world holidays and work them into the lore of the game. In MMOs, there are often quests available only during or around these holidays.
The ability to create, shape, and control fire at will. This is a common and well known power in fiction, its appearance dating back to ancient literature.
A concept found in numerous video games, the idea that a weapon on fire is more powerful or does special "burn" damage when set on fire. Most commonly found with swords, several other weapons have been known to be set on fire for a similar effect.
The act of ganking is when a person (or group of people) go after unsuspecting foes in a manner in which they cannot defend.
An animation system used in creating games.
A style of play in multiplayer gaming with the purpose of annoying, irritating and angering other players.
Constantly performing an in-game action to progress a certain attribute.
A guild is a group of people who are expert at a skill or task and have banded together for ease of employment. In games guilds take many forms, from massive societies of real people in MMOs, to simple places to level up and receive quests in most RPG's
An numeral indication of how much damage a character can sustain. The loss of all hit points results in the death of the character or another penalty.
Hotkeys allow advanced players to map game functions to a single button on a keyboard for quick and easy access.
Humans are bipedal, sapient primates capable of abstract reasoning, language, and emotions.
Imps are either fairy-like or lesser demonic creatures and are commonly encountered enemies in games. In Doom, they shoot fireballs at the player.
An in-engine cinematic is a type of cutscene that is rendered in real time using the game's graphics engine.
Special areas, generally in an MMORPG, where your group or raid party is able to interact with a location privately; that is, without interference from other players or parties.
A gameplay mechanic allowing players to store their items and freely carry them around.
An imaginary boundary in the game world that limits player movement to a specific area. They are often criticized as a poor component of level design, when an actual wall or other visible boundary could have been used to delineate a game's playing field.
Kiting is a concept popular in MMOs where a player roots or snares enemies in order to keep them at a distance allowing for utilization ranged attacks and spells while soloing.
The Kurzick are a tribe of people that occupy the Echovald Forest in the Guild Wars universe.
The process by which characters reach a new level, gain greater attributes, and learn more abilities. It usually involves earning enough experience points by completing a variety of tasks such as quests or by "farming" such as killing other characters for their experience points.
A graphical effect used in video games where an object blocks light and around the edges of the object the light is significantly brighter than normal.
The ability to control the direction and/or behavior of lightning; this may also be connected with the ability to generate lightning. Many games involve characters with lightning element attacks. These are unique because of their potency with water.
Loading Screens are specific screens that are displayed while a game is loading resources so that the player has something to distract them while the game loads. Loading Screens can be images, text or even mini-games - and sometimes a combination of all three.
The Luxon are a clan of people that dwell within the barren Jade Sea in the Guild Wars universe.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
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