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Ak'anon is an underground city in southeastern Faydwer. It is the starting city for all gnomes in EverQuest.
Anvil is a city on the southwest end of Cyrodill.
Bravil is the poorest town in Cyrodiil. It is located on the west coast of the Niben Bay. It would be quite appropriate to call it the ghetto of Oblivion.
Cabilis is an iksar city located in central Kunark. It is the starting city for all iksar in EverQuest.
Headquarters of the Guild of Glassmakers in the Loom Game.
Felwithe is a city within a castle in the forests of Faydwer. It is the starting for all High Elves in EverQuest.
Firiona Vie is an elven outpost on the southern coast of Antonica.
Freeport is a human city built on the eastern shore of Antonica.
Grobb is a troll city located in the southern swamps of Antonica. It is the starting city for all trolls in EverQuest.
A guild hall is a place of learning for people of a particular class, job, or trade skill.
Halas is a barbarian city in the frozen regions of northwest Antonica. It is the starting city for all barbarians in EverQuest.
High Keep is a fortress in the Serpent's Spine mountains that is the midway point on the trade route between Qeynos and Freeport.
Highpass Hold is a settlement within the Serpent's Spine mountains of Antonica. The villagers are protected from the orcs and gnolls by the High Keep guards.
The Companions’ sanctuary.
Kaladim is a city beneath the Butcherblock Mountains in western Faydwer. It is the starting city for all dwarves in EverQuest.
Kithicor Forest is a thick, wooded region between the Serpents Spine Mountains and The Commonlands. It was the site of a horrific battle that has left a curse on the area after nightfall.
Neriak is an underground city built by the dark elves of northeastern Antonica. It is the starting city for all dark elves in EverQuest.
Norrath is the world at the center of the EverQuest franchise.
Oggok is an ogre city in the jungles of southern Antonica. It is the starting city for all ogres in EverQuest.
The Plains of Karana is an extensive region of flat, grasslands throughout central Antonica. It is named after the god of storms, Karana the Rainkeeper.
Qeynos is one of the primary cities in both EverQuest and EverQuest II. It is often referred to as the pinnacle of human civilization in the world of Norrath.
The Rathe Mountains stretch across southern Antonica between Lake Rathetear to the marshlands of The Feerrott.
Rivervale is a halfling city in central Antonica. It is the starting city for all halflings in EverQuest.
Sanctus Seru is a city on the light side Luclin established by the Inquisition Combine after they followed the Combine Loyalists to the moon.
Shadow Haven is a city built deep underground near the core of Luclin.
Shar Vahl is the home city of the Vah Shir, a race of noble cat people on Norrath's second moon, Luclin.
Surefall Glade is a secluded village in western Antonica. It is a starting city for many rangers and druids in EverQuest.
A peaceful, yet large town in Etrian Odyssey IV that is just on the edge of much more dangerous lands.
Headquarters of the Guild of Clerics in the Loom game.
Headquarter's of the Guild of Blacksmiths in the Loom game.
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