Guilty Gear Isuka last edited by Nes on 08/13/18 09:19PM View full history


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Guilty Gear Isuka is a 2D fighting game developed by Arc System Works and published by Sammy for arcades (running the Dreamcast-based Atomiswave hardware) on December 17, 2003.

A spin-off version of Guilty Gear X2, the game features the ability to let up to four players fight each other simultaneously (either in teams or free-for-all). This is compounded by a lives system (called "souls"), two fighting "planes" or "lines" (allowing players to switch between them on the fly, in similar vein to the Fatal Fury series), and a new "Special" button (which is used in conjunction with other buttons for turning around, switching between planes, and attacking opponents behind them).

The game was later ported to the PlayStation 2 on November 2, 2004 (published by Sammy in both North America and Japan, and by 505 in Europe). Japanese and European regions also received a port for the Xbox (published by Arc System Works in Japan and 505 in Europe) and PC (published by SourceNext in Japan and ZOO in Europe) between 2004-2006. The PC version was later digitally re-released worldwide on Steam (by KISS and Funbox Media) on January 16, 2014.

The console version received a new character to the series (A.B.A.) and two new Game Modes: Boost Mode (a two-player arcade-style beat 'em up in which players co-operate against waves of enemies to accumulate items, health, and experience) and Robo-Ky II Factory Mode (in which players can customize a special version of Robo-Ky by teaching it certain special moves, combos, and abilities).

System Requirements (PC)


  • OS : Windows XP / Vista
  • Processor : 1 GHz processor
  • Memory : 256 MB RAM
  • Graphics : 3D graphics card compatible with DirectX 8.1
  • Hard Drive : 471.1 MB available space


  • OS : Windows XP / Vista
  • Processor : 1.4 GHz processor
  • Memory : 512 MB RAM
  • Graphics : 3D graphics card compatible with DirectX 9
  • Hard Drive : 471.1 MB available space

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