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Character »
Characters either begin with multiple outfits, unlock them through play, or purchase them as in-game items. These costumes are sometimes integral to play.
The form a character takes when they have undergone a fundamental physical or psychological change. This is usually the result of training, magic, or a specific event.
Bruisers are characters who depend on their fist and realize that most of life's problems can be solved with a punch. Typically bruisers don't fight with any real style or technique, instead they tend to simply rely on raw strength.
Typically found in fighting games, combos are a series of strung-together moves.
The ability to generate, move, and shape soil, dirt, and rock with little to no physical contact.
The ability for players to manipulate objects in the environment and use them as weapons. An example of this gameplay mechanic is Half-Life 2, in which players make use of a Gravity Gun to launch objects with deadly force.
Bet a little or bet the house. How much you win depends on how much you wager.
"Hand to hand. It is the basis of all combat." -Gray Fox
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
Martial arts are a popular set of skills that many video game characters possess. Martial arts are the cornerstone of any fighting game, and have influenced many platforming and adventure games.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
Featured mainly in fighting games, special attacks usually require more than just pressing a button to activate. They are usually unique or at least varied between characters.
A transformation is a different stage or form for something. Usually an upgrade.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
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