It's hard to say how well-regarded the .hack games are since they're so niche, but everyone I know that has played them has enjoyed them at least a bit, including me. I guess that's the definition of a cult-classic? I'm not sure what you mean by "a more bonkers Final Fantasy", but .hack is definitely a JRPG, and there's definitely melodrama. The series is set pretty much exclusively inside a fictional MMO called "The World" where bad stuff happens and mystery is afoot (this game was doing Sword Art Online both better and before SAO, but it's that basic plot idea of "if you die in the game, you die in real life"). There's a lot of camp, poking fun at internet/MMO culture, but I think it's a pretty enjoyable story at its core, and has some fun characters. They go all the way in recreating the feel of an MMO too, which was always a pretty unique thing. Characters send you emails you can reply to, check message boards, read news about the out-of-MMO world, etc.
That said, I don't think I'm alone in saying that of the two main game sagas, GU is the worse/more trope-y/more cliche one for story. The other saga is made of four games called Infection, Mutation, Outbreak, and Quaratine, but they're rare-ish games (and subsequently pricey) and don't have a remaster so they're stuck on PS2. The story it does tell is fine, I just don't think it's as compelling as IMOQ's. GU has the better gameplay of the two sagas, however: it's action-based, and the remaster addresses many of the PS2 versions' problems such as slowdown, grindiness, and so on. It's kind of mashy, but it'll get you through the story without becoming too monotonous. Lots of environment repetition, though.
Be aware, by the way, that if you want to get the full story out of GU, there is an interstitial anime called .hack//Roots to watch. In the first GU game, there's a timeskip after the tutorial wherein Roots takes place. I never watched Roots until long after I finished all three games--though I was aware of the basic plot--so I wouldn't call it necessary in any capacity, but just an advisory. You'll also miss some allusions to the quadrilogy, some of which are more impactful than others (character designs are intentionally reused to throw players of the quadrilogy off, for example), but GU stands on its own in that regard even though it's technically a continuation of that original story.
NakaTeleeli on Youtube did a pretty solid playthrough of the quadrilogy and the GU trilogy, if you're into that sort of thing, or just want to click around some videos to get a sense of the series. Here's a link to the Infection playlist, since it's the first one.
Bottom line: would I recommend .hack GU? Yeah. I still have fond memories of the whole series, and I played the GU games a year ago or so? I'd probably give them a 7/10 offhand; not blowing your mind or anything, but fun.
Edit:
They super don't!
@relkin said:
Honestly, you can skip the original four games. I enjoyed the at the time, but they felt dated at the time of their release; they probably don't hold up well.
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