This game will be Dan's kryptonite.
837: R1 to Brood
Giant Bombcast
Official U.S. PlayStation Magazine Issue 36
Demo Derby
Game Mess Mornings 04/22/24
GrubbSnax
The Community Spotlight 2024.04.20
The Community Spotlight 2024.04.13
Community Endurance Run XIV - April 12-14
Game » consists of 17 releases. Released Nov 15, 2001
Radar is a player assist device included in the Heads Up Display of many games that represents the player's surroundings and the positions of objects, vehicles and enemies.
Randomly spoken lines, usually used for comedic purposes.
Video game combat in which combat actions are performed in real-time, rather than through a turn-based structure.
The "kick back" from a gun. Causes the muzzle of your gun and crosshair to rise when fired. It promotes firing in smaller bursts, and forces the player to push the crosshair down to counter act the force of the recoil.
Games that make records. Often records like most played game, or critically acclaimed. There have been gaming records since the says of Pong and the Magnavox Oddysey.
Games that feature two teams; one red, one blue.
Regenerating health is a gameplay mechanic which automatically refills the players health bar after successfully escaping damage for a set amount of time. It is typically seen in RPGs and modern first/third-person shooters.
A gathering of people who believe in the same higher power(s), and follow the rules laid out by the mortals chosen to be their prophets. Video games generally try to shy away from negatively portraying real religions to avoid controversy, however they make ample use of fictional in-game religions.
Reloading is the action of replacing the ammunition magazine inside a gun. It adds a touch of realism to most modern shooters, and a certain amount of tension when a player is forced to reload while under fire.
A broad spectrum of games can be described as remakes, from straightforward graphical overhauls to extensive revision of gameplay and story elements. In the most basic sense, a remake keeps the original's core gameplay and plot but makes significant changes to peripheral aspects.
Reptilian humanoids are a common motif in mythology, folklore and fantasy. As a race, they are sometimes cited to be extremely old, even older than men and elves. Examples: Lizalfos (Zelda), Lizardmen (Warhammer) & Argonians (The Elder Scrolls) They generally walk upright like any other humanoid and sport some kind of tail.
Respawning is when a player or NPC dies and then reappears moments later - usually in a predetermined location or group of locations - while the game continues.
Some remakes allow you to switch back to how the game originally looked.
Two or more factions, either with the same or completely different goals, that constantly try to one-up each other. The player is sometimes forced to pick a side to root or work for during the struggle. Other times the rivalry is only mentioned in the plot.
If a person is made of metal and has circuitry instead of a circulatory system, then their game belongs on this list.
A Rocket Jump uses the explosive force of a rocket to launch the player high into the air, usually at the expense of some of his health.
A term used to describe the flow of action in a typical action game, where the pace is pre-defined to feature fast action and require quick reflexes. As the name suggests, these are games where the player character can run and shoot at the same time.
Saber3D is a 3D Graphics Engine developed by Saber Interactive.
Many games feature a story which involves saving the world and its inhabitants, often single handedly.
Sometimes, things are just meant to happen the way they do. Usually triggered by a timer, or by the player crossing a checkpoint.
When a game usually a shooter gives you a weapon to begin your mission with. Normally they are used infrequently but can be relied on when all options and or ammo are gone i.e. pistols, grenades or knives.
Often a timed sequence where players must escape a building, spaceship, planet, etc... before it explodes.
A Sentinel is a primordial Forerunner-constructed automated electronic construct with a limited Artificial Intelligence that is made specifically to kill Flood.
Female characters who are designed with highly idealized figures and proportions, outfits that are revealing and/or form-fitting, and prone to ending up in completely over-the-top poses designed to show off their bodies.
Having a regenerating shield allows for the character to hide when his shield is low. This makes gameplay easier as the character is not always looking around for health.
Enemies that hide behind shields.
The phenomenon of an enemy who is heavily resistant to damage (or even invulnerable) everywhere on its body - except for its back.
Sidekicks, different from partners, are less powerful, less important characters who support the main protagonist and generally stick by their side.
Eliminating a target with a long-range rifle.
Crunchy frozen water fallen from the sky. Many games feature a snow world, a snow level, or otherwise-connected regions of wintery landscapes.
This edit will also create new pages on Giant Bomb for:
Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.
Use your keyboard!
Log in to comment
Log in to comment