@brian_ said:
@justin258: I'm past the part where you escape from the exploding ship and now I'm in some place that's very blue, I think. I want to say that took me about 45 minutes to an hour. Haven't found a shotgun anywhere. Do they hide weapons or something in places that aren't obvious that you would need to use the scan to find them? I mean, I'm not paying super close attention to what's in my environment, but every time I see a weapon rack on the wall, it's always those pulse rifles.
They don't really hide them, it's just not as obvious when they're not in weapon racks that really stand out. Those are Banished weapon racks and are mostly (not always) for their weapons specifically. There are some good guns on them, but like every other Halo game all of them are kinda odd. To make the best use of them, you have to figure out their strengths and weaknesses. Pulse Carbines - the three shot burst blue gun - has slow moving projectiles but they can home in a little bit and they're really good versus shields, so they're great against Jackals/Elites/Shielded Brutes. Needlers home in as well and are pretty weak individually, but if you land enough hits on an enemy all of the needles stuck in them will explode and deal a lot of damage. When shot normally, a Plasma Pistol does little damage, but a single charged shot will wipe out any shield in the game except some bosses. All of the Banished guns are like this, so you sorta just have to try them and experiment and figure out how they all work and how you might be able to apply their uses in any given situation.
As for the more standard human weapons (Assault Rifle, Magnum, Shotgun, Rocket Launcher, etc.), sometimes the Banished can be seen carrying them but usually they're found near corpses or you pick them up from the Marines you save or you just pick them up from any given FOB before leaving to go on a mission. Usually I found ammo for those in crates and such.
Everything in general is much easier to find if you push that Pulse button. If you feel like using a different gun, push it and see what's around. There's usually something.
@goosemunch said:
@justin258 said:
@sethmode said:
@goosemunch said:
The PC version on Game Pass is so buggy for me that I can't play anymore. I mean I literally can't - the campaign stopped loading. I don't think it's a network issue? (at least I can join multiplayer matches fine) This has been such a hassle starting from the preloading period: campaign dlc download being weird, sign in dialog box not going away, hitting play inexplicably launching microsoft store instead, progress not saving in open world portion, getting stuck in a respawn loop and not being able to exit, and now game not launching....
Funnily enough the last time I experienced this many issues with a game on Game Pass was with The Master Chief Collection. Kind of nostalgic in a way.
I'm about to boot it up now, and am filled with trepidation because of this. You have to admire their consistency I guess (with regards to the MCC)?
I have had no such problems and haven't heard of anyone having these issues, other than the poster above.
I'm glad it's working fine for you, but the reason why you haven't heard of anyone having these issues is simply because you haven't looked. I stopped bothering to troubleshoot on my end because I looked at forums and subreddit and saw a lot of people describing the exact same issues I was having.
Stickyed post about campaign issues on reddit - you don't have to scroll very far to see hundreds of posters describing the same issues I ran across
And here's a lengthy thread on the official forums about campaign not loading (the latest issue I ran into).
And of course I found countless other individual posts/threads. I don't know how widespread these issues are (of course a popular game will have more people playing so even a rare bug will trip a lot of people), but given the sheer number of separate issues I and others ran into in such short amount of time and given 343's poor track record, I'm inclined to believe that maybe these bugs aren't so rare.
After I said that, I fired up the game again and it got stuck when I pushed Tab to look at the map screen. The more I played of the game, the more I saw pop-in and lights flickering and other weird stuff. I suppose I must have tempted fate a bit. I apologize if I appeared dismissive, this wasn't my goal.
Anyway, as a more general comment replying to the thread I beat the game today. I actually did wind up doing all of the side quests except the extremely low level stuff (I did not go looking for Mjolnir Lockers or Spartan Cores after I fully upgraded the Shield and Grapple). The combat in this game is top-tier and easily the best reason to play it. Uh, maybe the only reason to play it. Even without the grapple hook, it would have been pretty good, but zipping around the battlefield like Spider-Man, grabbing barrels to throw at enemies, grabbing loose weapons because you ran out of ammo in the scramble, and grapple-meleeing and enemy are all awesome. Late in the game, I spent a lot of time flinging myself around battlefields with the grapple physics and it all feels so perfect. You can get a grapple upgrade that allows you to zoom in on a guy and sucker punch him so hard that a shockwave flies out, stunning all the dudes around him. If that isn't fun, I don't know what to tell you.
Just use it wisely. Not sparingly, this is something I did every fight, but don't grapple your ass into the middle of five very large, angry Brutes while Jackals line up sniper shots on you. I played Halo Infinite on Heroic and I'd say it was as difficult as some other Halo's on Legendary, and definitely more difficult than 3 on Legendary. It's balanced, but it's definitely hard. Some of those bosses can really fuck you up so approach them with a plan instead of just waltzing right in guns blazing.
Everything else, unfortunately, ranges from "bad" (the story and character writing) to "OK, I guess" (the music). Visually, it's a very good-looking game, but it consists almost entirely of three environments - blue-tinged Forerunner hallways, red-tinged Banished hallways, and the second level of the original Halo stretched out into a smaller version of a Far Cry open world. Considering this is a twenty-thirty hour game if you do everything (and a five-ten hour one if you focus on story), I'm not going to give it points for looking good when it just cycles between a handful of different repetitive aesthetics. No snowy mountain peaks, no deserts, no enormous chasms, just those three things mentioned.
If you like the combat and you think the grapple is fun, I definitely recommend sticking with it. If that's not doing anything for you, it pains me to say that there isn't much here that I could recommend.
EDIT: Actually, I wanted to remark on something else already mentioned in this thread.
There are four pieces of equipment in this game that you can carry around with you all the time - Grapple, Threat Sensor, Drop Wall, and... uh... Dodge Faster, or whatever it's called. And four different grenade types. On PC, 1-4 switches equipment and you just push a button to cycle grenade types. On controller, which I used some but not often, you push right to open a tiny sub-menu in the bottom corner of the screen and then push a directional button to change equipment. This sucks. The best way to do this is take your thumb off the right analog stick, reposition your hand to change equipment, and put your hand back. That's a lot to do in some of these combat scenarios where you can die in a few seconds. Same with grenades. Both of those need to be radial menus that slow down or pause the action while you pick something. Alternatively, the game should have been designed without changing equipment in mind - you could use B or click an analog stick to dash, bind grapple and nothing else to RB, just drop a threat sensor at your feet when you push down to scan for items, and let the leftover right d-pad button drop one of those shield walls, while left cycles grenade types. And allow plasma grenades to pull double-duty, spike grenades were always superfluous, so that you only have three things to cycle through.
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