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    Halo: Reach

    Game » consists of 13 releases. Released Sep 14, 2010

    A prequel to Halo: Combat Evolved, chronicling one of the most cataclysmic events of the Halo Universe through the eyes of a squad of Spartan super-soldiers known as Noble Team. It is also the last game in the series developed by Bungie.

    How Bungie Has Changed The Controls In Halo: Reach

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    Brad

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    Edited By Brad

    At the risk of saturating this website with Halo-related content... When Bungie says it's made significant changes to the control schemes in Reach, I won't pretend to offer any thoughtful analysis (I'm not hardcore enough about Halo for that), but I will let those of you who aren't in the beta yet take a look and decide for yourselves. 
     

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    So, who's serious enough about Halo for this to mean something to you? What are your thoughts? And what do you think of the beta, if you started playing it already? 
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    Brad

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    #1  Edited By Brad

    At the risk of saturating this website with Halo-related content... When Bungie says it's made significant changes to the control schemes in Reach, I won't pretend to offer any thoughtful analysis (I'm not hardcore enough about Halo for that), but I will let those of you who aren't in the beta yet take a look and decide for yourselves. 
     

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    So, who's serious enough about Halo for this to mean something to you? What are your thoughts? And what do you think of the beta, if you started playing it already? 
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    KRNG

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    #2  Edited By KRNG

    sounds cool

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    Pie

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    #3  Edited By Pie

    Wait, night vision? When did this happen? Is it just like in ODST? 

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    ptys

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    #4  Edited By ptys

    Great! I've only ever played Halo 3, didn't understand a thing and finished the game. But this shouldn't be a problem cause I can't remember the controls anyway. Couldn't be more excited about Reach though!

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    Lies

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    #5  Edited By Lies

    Bumper Jumper remains unchanged.
     
    Great success.
     
    (though it's tough to jetpack and fire using Bumper Jumper. The jetpack is mostly for maneuvering around though, so no big loss)

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    fourby

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    #6  Edited By fourby

    Changes don't seem too drastic, but I am only looking at pictures of a controller, not using one. Bumper Jumper all the way.

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    Turtlemayor333

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    #7  Edited By Turtlemayor333

    Dude, on default controls B switches grenades. 
     
    B switches grenades

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    Novyx

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    #8  Edited By Novyx

    Nice. The Halo 3 controls always frustrate me, and the new default looks like a pleasant setup.

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    AlwaysAngry

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    #9  Edited By AlwaysAngry

    Recon looks like the way to go for me. I was never a bumper-jumper in Halo 3, never even tried. 
     
     
    I hope there is a normal Halo 3 controls scheme, even though the only difference is two buttons. 
     
     
    AND OMG NIGHT VISION FNREIFJRWEIOFMEWKDMEWIM!!!

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    FlipperDesert

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    #10  Edited By FlipperDesert

    Melee attack on the right bumper? This changes everything.
     
    Sucks you can't do the bumper reload anymore though, that was cool.

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    Animasta

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    #11  Edited By Animasta

    NO WAY, THIS IS FUCKING BULLSHIT
     
    BUNGIE IS SELLING OUT
     
    i can't believe they did that to me

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    Korrupt

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    #12  Edited By Korrupt

    Bumper Jumper is looking pretty good for Reach.  Having melee moved to the right bumper as standard is pretty key too.
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    voodooterror

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    #13  Edited By voodooterror

    wait......night vision?!

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    wefwefasdf

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    #14  Edited By wefwefasdf

    Default is much more comfortable with Reach. Especially since using armor abilities is so important now while jumping is not.

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    mrjared

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    #15  Edited By mrjared

    As I said on my Twitter yesterday, "Melee" and "Switch Grenades" swapping buttons, along with the decreased emphasis on melee in Reach means that I'm now a Default player as opposed to Green Thumb.
     
    In Halo 3, melee was so strong and encouraged that I played Green Thumb, which places Melee on the right thumbstick and weapon zoom on B. With the new changes, I no longer have to to choose between moving my thumb for either melee or zoom. I get both.
     
    Bumper Jumper, the go-to control scheme for the super hardcore Halo 3 players, sees a decrease in effectiveness since now those players will have to move their thumb for the absolutely vital equipment button. Not moving your thumbs for mobility is the entire point behind Bumper Jumper, so having to do so to say, activate your jet pack or sprint sort of defeats that purpose. 

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    Coleslaw893

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    #16  Edited By Coleslaw893

    YAY night vision!

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    PFighter

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    #17  Edited By PFighter

    Night Vision, that new to me 

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    PFighter

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    #18  Edited By PFighter
    @Laketown: What are you talking about?
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    Grixxel

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    #19  Edited By Grixxel

    Recon man myself, woot~

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    Bionicicide

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    #20  Edited By Bionicicide

    Why is the menu on a tilt?

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    cloneslayer

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    #21  Edited By cloneslayer

    I will probably stick with default even though recon looks more what I'm use to. I always planned to get use to bumper jumper because I can see the atvantage in not having to take your hand off the buttons when you jump but I've never gotten around to relearning it.

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    MarkWahlberg

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    #22  Edited By MarkWahlberg

    Doesn't seem like all that big a deal, aside from NVG's. Unless I'm totally forgetting how Halo plays..

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    libidinous

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    #23  Edited By libidinous

    I've always disliked how they don't do custom controls. Actually, all games should have custom controls. As a southpaw, I'd like to have a way to switch grenades with equipment if I want. It was bad enough jumping to dodge before bumper jumper came out, now it'll be harder to run or fly or use any of the other armor abilities (evasions). Oh well, like a sucker I'll play it anyway.

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    SolidEyeSystem

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    #24  Edited By SolidEyeSystem

    Used bumper jumper in Halo 3, and right now I'm using the default controls in the beta.  LB for the abilities feels right for me.

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    RoujinX

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    #25  Edited By RoujinX

    No Hug Button = No Preorder
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    Dauragon

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    #26  Edited By Dauragon

    I will always use boxer.  
     
    Always. 

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    KingHippp0

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    #27  Edited By KingHippp0

    I use greenthumb since Halo 2. It's actually much better in the beta with the zoom on the right shoulder instead of the B button on Halo 3/Halo2. 
     
    I played splitscreen with a friend last night. I used the jetpack and the sprint the most, I really disliked armor lock. Whenever either of us used stealth it made all audio muffled, not just his. Covies is pretty fun. And somehow the plasma rifle might be my favorite gun, even over the DMR.  Can't wait for Monday.

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    Tuckertime

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    #28  Edited By Tuckertime

    right d-pad is unmapped? WHAT THE EFFFFF

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    SilenceUK

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    #29  Edited By SilenceUK

    Love that i can finaly use melee and keep both thumbs on the sticks so those stupid crab controller holders dont have an advantage for being so uncomfortable 
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    raikoh05

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    #30  Edited By raikoh05

    I want to manually remap the buttons, why cant I do that? 
    green thumb is closest to what I want, but im not satisfied with it

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    Stealthmaster86

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    #31  Edited By Stealthmaster86

    Who cares about the new button layout. There's NIGHTVISION.

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    DukesT3

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    #32  Edited By DukesT3

    Hm.. wait wut? Does the right trigger still shoot death particles? Oh ok. Then were good. 

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    GoodKn1ght

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    #33  Edited By GoodKn1ght

    RB defult melee? thats interesting but eh whatev

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    ThePhilatron

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    #34  Edited By ThePhilatron

    Yes!

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    Milkman

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    #35  Edited By Milkman

    "Boxer" seems like an interesting way to play.

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    RavenShade83

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    #36  Edited By RavenShade83
    @MrJared said:
    " As I said on my Twitter yesterday, "Melee" and "Switch Grenades" swapping buttons, along with the decreased emphasis on melee in Reach means that I'm now a Default player as opposed to Green Thumb.  In Halo 3, melee was so strong and encouraged that I played Green Thumb, which places Melee on the right thumbstick and weapon zoom on B. With the new changes, I no longer have to to choose between moving my thumb for either melee or zoom. I get both.  Bumper Jumper, the go-to control scheme for the super hardcore Halo 3 players, sees a decrease in effectiveness since now those players will have to move their thumb for the absolutely vital equipment button. Not moving your thumbs for mobility is the entire point behind Bumper Jumper, so having to do so to say, activate your jet pack or sprint sort of defeats that purpose.  "
    Definite 10-4 on that. Loved bumper jumper, but with the new gameplay mechanics I can see myself making a comfortable transition to default without too much confusion. Haven't played halo in a while anyway, so I should be fine. Just happy Bungie made me excited to play halo again.
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    megamonki

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    #37  Edited By megamonki

    I'm just glad there are multiple options, couldnt imagine using RB for melee

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    ryonosuke

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    #38  Edited By ryonosuke

    apparently, as a friend revealed to me, I use the "claw grip" when I hold a controller and so i am extremely used to B being melee, thankfully though I see there is one controller layout that still keeps that layout. Looks like I'll be using the recon set up, otherwise I don't see any problems with the new layouts

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    adoggz

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    #39  Edited By adoggz

    yep bumper jumper is where it's at.

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    Rebirth1337

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    #40  Edited By Rebirth1337

    I can't get a key :(
    Edit: Also I hate the lack of custom controls. I don't think it's that hard to make custom controls an option.

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    ZAD

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    #41  Edited By ZAD

    I've always been a default guy but I can see Green Thumb being nice.  Either Green Thumb or Default.  It really doesn't make any sense to me why they won't allow fully customizable controls though.

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    Deusoma

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    #42  Edited By Deusoma

    Recon is the only one I would even consider playing, as it's the only one with pistol whipping on B.
     
    EDIT: Alright, after going and holding a controller in my hands, I grudgingly admit that RB could be a good spot for punching, it's just weird that they're only changing this five games in.

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    Liam_mk

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    #43  Edited By Liam_mk

    Bumper Jumper is for MEN.

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    Skytylz

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    #44  Edited By Skytylz
    @Milkman said:
    " "Boxer" seems like an interesting way to play. "
    It's the only way to play! 
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    bhhawks78

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    #45  Edited By bhhawks78

    No x-reload b-melee option? Fail  Just make them configurable for god's sake damn!

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    Lies

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    #46  Edited By Lies
    @RavenShade83 said:
    " @MrJared said:
    " As I said on my Twitter yesterday, "Melee" and "Switch Grenades" swapping buttons, along with the decreased emphasis on melee in Reach means that I'm now a Default player as opposed to Green Thumb.  In Halo 3, melee was so strong and encouraged that I played Green Thumb, which places Melee on the right thumbstick and weapon zoom on B. With the new changes, I no longer have to to choose between moving my thumb for either melee or zoom. I get both.  Bumper Jumper, the go-to control scheme for the super hardcore Halo 3 players, sees a decrease in effectiveness since now those players will have to move their thumb for the absolutely vital equipment button. Not moving your thumbs for mobility is the entire point behind Bumper Jumper, so having to do so to say, activate your jet pack or sprint sort of defeats that purpose.  "
    Definite 10-4 on that. Loved bumper jumper, but with the new gameplay mechanics I can see myself making a comfortable transition to default without too much confusion. Haven't played halo in a while anyway, so I should be fine. Just happy Bungie made me excited to play halo again. "
    Only reason you'll want to switch form Bumper Jumper is if you plan on doing a lot of jetpacking. Armor Lock, Sprint, Evade, and Camo all work on X without any significant loss, and you can keep your jump accessible. Using X to jetpack is a bit troublesome, but it works great for everything else. I've stuck with BJ and not regretted it
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    Nasar7

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    #47  Edited By Nasar7

    It's all about Boxer.

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    twelve1784

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    #48  Edited By twelve1784

    Southpaw Sticks
    Y-Axis inverted
    Bumper Jumper
     
    When my friends pick up my controller to jump into a game their heads damn near explode.

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    twelve1784

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    #49  Edited By twelve1784
    @Ryodu:  I use the claw grip too.  It feels so right but it freaks me out when I actually look at my hands.

     http://dpad.gotfrag.com/files/upload/plazmaz_claw101_3.jpg
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    danjbailey

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    #50  Edited By danjbailey

    Huh greenthumb sounds cool since I've gotten used to COD but that sounds like it would the assassinations a pain.

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