Halo:MCC - Reach - PC E3 2019 Gameplay Demo.

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#1 Posted by Casepb (711 posts) -

It's looking pretty damn good so far, well when you ignore the youtube compression.

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#2 Edited by NTM (11827 posts) -

Excited to see it on the Xbox One X. Reach is a great game. The game was a good looking game, but I am curious if they do away with the pretty overused motion blur.

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#3 Posted by FacelessVixen (2613 posts) -

I'm not one to join hype trains, but I'm all aboard this Halo hype train.

@ntm said:

Excited to see it on the Xbox One X. Reach is a great game. The game was a good looking game, but I am curious if they do away with the pretty overused motion blur.

Or have an option on PC to toggle it on and off.

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#5 Posted by liquiddragon (3383 posts) -

How do you have video this bad to show off your video game in 2019?

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#6 Posted by FacelessVixen (2613 posts) -

@liquiddragon:

Loading Video...

Same demo, less video compression.

Better?

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#7 Posted by Bollard (8178 posts) -

@facelessvixen: Thank you for that, the audio on that IGN rip was unbearable.

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#8 Edited by BrunoTheThird (834 posts) -

I just started up Reach again on 360 a few days ago and had to stop; 30fps and motion blur made the campaign unplayable for me. I re-watched the Reach analysis on Digital Foundry and the game seemed to run really well, so maybe it's because I haven't played a 30fps shooter in a while. I found the story and writing painful, also, even though so many people thought it was incredible. Still no clue why, but am going to give it another fair shot on PC!

Edit: it sounds like I'm shitting on it, but I loved the gameplay when it came out, great fun. Just to clarify.

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#9 Posted by liquiddragon (3383 posts) -
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#10 Edited by cikame (2831 posts) -

@brunothethird: I'm with you, i've disliked the story in every Halo game but always checked them out due to their incredible reviews. Gameplay wise i enjoyed the outdoor environments, but feel like every entry after the first lost a little bit of the magic... though it might be because i played the PC port of the first game, i think mouse control helped alleviate the spongeyness of Halo's gameplay.
I also never got used to the stupid, stupid idea of lowering the crosshair, it goes in the center of the screen for a reason, so i'm happy to see they put it much closer to the center for the PC version.

Despite my complaints i will be checking it out, i'm curious to see if frame rate and mouse control are the keys to me enjoying Halo games past the first, also first person shooters are so few and far between these days, especially ones with campaigns.

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#11 Posted by Bollard (8178 posts) -

@cikame: I believe they intend to have centered crosshair as an optional toggle on the PC version of MCC.

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