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Used by protagonists when opening a door that is locked, or just for looking really cool.
The well known medical professionals of Silent Hill.
The physical and mental turmoil that a person may encounter as a result of a traumatic or otherwise extremely stressful situation.
An immature childish person. It wears diapers and whines a lot, much like old folks. Babies are considered cute by most people.
Games that feature car accidents as important story points or dramatic events. This concept does not refer to car accidents that can occur as an incidental result of gameplay, such as in racing games.
A menu or other interface that is presented as a cell phone operating system.
The graphical process of applying color to a blank surface.
Whether it's a section of a game, a mission prelude or just a scary premonition; dreams are a common occurrence within video games.
Games that involve characters who must find their way out of a sinking car.
You may think you know who you are playing as, but do you?
Fate is a force in the background of all things that determines what is going to happen to the world and its characters. Many games incorporate fate as a vital component of the story or as a convenient plot device.
Whether it be Mario vs. Bowser, Jedi vs. Sith, Link vs. Ganon, or Elves vs. Orcs, the forces of good are in an eternal battle with the hordes of evil.
The single most important thing in the world, love is a powerful story telling element that can connect characters or drive a story. There are many video game characters who have fallen in love with someone or something.
This concept is for games in which at least one of the main characters is male.
Multiple endings is a term used to describe different outcomes or conclusions to a game based on the previous actions of the player.
Everyone that is born has parents. These games feature adults with children of their own.
A narrative that takes an unexpected turn. Commonly, plot twists come in the form of revealing that the player character is not actually who they thought.
Therapy is treatment for people with either psychological or psychiatric problems who seek help.
An enemy in the Silent Hill Franchise.
Special locations in game that allow the player to manually save their progress.
Many games feature a story which involves saving the world and its inhabitants, often single handedly.
Quests that aren't necessary for game completion. They typically offer side-stories or specific rewards.
The player goes to an ordinary, seemingly benevolent small town, only to find that there are some very strange things afoot there...
Video games based on Japanese IP's that were developed by Western studios.
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