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    Hatsune Miku: Project Mirai DX

    Game » consists of 4 releases. Released Nov 28, 2013

    The second Project Mirai rhythm game on the 3DS features more songs as performed by Hatsune Miku and other Vocaloids.

    Short summary describing this game.

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    Miku in her costume and stage for the song
    Miku in her costume and stage for the song "The World is Mine."

    Hatsune Miku: Project Mirai DX is an upgraded version of Project Mirai 2, the sequel to Hatsune Miku and Future Stars: Project Mirai. Like the original, Project Mirai DX is a Vocaloid-themed rhythm game for the 3DS using chibi, Nendoroid-style designs for Miku and the other characters that appear in the game. The original version of Project Mirai 2 was released in Japan on November 28, 2013.

    On July 2, 2014, Sega announced that an enhanced version of the game will be released in North America and Europe in 2015. This version became titled Hatsune Miku: Project Mirai DX. Project Mirai DX will also be released in Japan.

    NOTE: Content in the article below this point reflects the original release of Project Mirai 2 and does not account for the DX version's enhancements.


    Project Mirai DX offers two styles of gameplay for the player's choice: button inputs or use of the touch screen. All songs can be played in either mode, with three difficulties per mode for a total of six variations per track.

    Button Input

    The button input gameplay, also in the original Project Mirai, has been totally revamped. The note tracks are no longer purely circular and can twist and turn in multiple directions. As a circular marker running along the track overlaps a note, the player must press the corresponding face button on the 3DS. To assist with timing, a circle will shrink around the note and line up with the note's edge in time with the music. On higher difficulties, more face buttons are used. The player may alternatively tap quadrants of the touch screen mapped to each face button.

    Some notes require the player to hold the face button as the marker moves along a colored portion of the track and release at the other end. At higher difficulty levels, there are also points where a direction on the D-pad must be pressed in conjunction with the face buttons.

    Touch Screen Input

    In Touch mode, new in Project Mirai 2, the basics of gameplay are similar, but replace button inputs with touch screen controls. The player must tap the touch screen with the stylus in order to strike the notes at the proper time. On higher difficulties, the notes come in multiple colors, requiring different sections of the touch screen to be tapped based on the color. This mode also feature swipe marks that require the player to swipe the stylus across the screen in an indicated direction. As with button input, some marks require the player to hold the stylus down as an indicator moves along a colored track and release when the end is reached.

    Rainbow Tracks

    Some of the hold tracks in each stage are colored with rainbow stripes. When playing with button input, while the face button is held down, the player may wiggle the analogue pad to score bonus money to unlock in-game items. In touch screen mode, this is accomplished by rapidly rubbing the stylus on the touch screen.


    Miku dressed as the Puyo Puyo heroine Arle Nadja and KAITO dressed as Puyo Puyo's Satan.
    Miku dressed as the Puyo Puyo heroine Arle Nadja and KAITO dressed as Puyo Puyo's Satan.

    The game also features a number of sideactivities and minigames, including a version of Puyo Puyo called "Puyo Puyo 39". The player is also able to customize the main menu lobby with their favorite Vocaloid of the main cast, a room style, and then use in-game currency to buy costumes and furniture items for further customization.

    AR Cards

    As in the original game, Project Mirai 2 features AR functionality and can read cards bundled with the game. These cards contain performances of songs from the game by their respective Vocaloids.

    Track List

    Project Mirai 2 features all twenty-one songs from the original game, now playable using the new mechanics, as well as twenty-six new tracks for a total of forty-seven. The new songs in the game include:

    • Sweet Magic
    • Embarrassment-Hiding Adolescence
    • The World is Mine
    • Celestial Fox
    • Age Age Again
    • Do Re Mi Fa Rondo
    • Paya Paya's Kitten
    • Heart
    • 1/6 -out of the gravity-
    • 1925
    • Cendrillon
    • Adolescence
    • *Hello, Planet.
    • Romeo & Cinderella
    • Senbonzakura
    • Snowman
    • Invisible
    • Skeleton Orchestra & Lilia
    • Mundane World Domination
    • Electric Love
    • Yi Er Fan Club
    • Electric Angel
    • Interviewer
    • glow
    • Shake It!


    • My Time, the final song unlocked before the credits, is the first song available in the original Project Mirai.
    • Though GUMI was featured in songs in the original Project Mirai, Project Mirai Remix marks the first time she has her own character model. She is not selectable as the player's lobby character, but she will occasionally appear to present the player with unlockables.
    • All of the returning songs from the original Project Mirai retain their original videos from the first game except Dream Dream, which features a new video. However, the original video is included as an unlockable bonus.

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