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    Heavy Rain

    Game » consists of 12 releases. Released Feb 23, 2010

    An interactive thriller from the studio behind Indigo Prophecy, sporting a dark storyline involving the investigation of a mysterious serial killer.

    Heavy rain will need 4.2 GB of space on your HDD

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    slayerofheroes

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    #1  Edited By slayerofheroes

    according to an article on VG247.com, Heavy Rain will need a huge 4.2 GB of space on your PS3's hard drive.
     
    Here's the article:
     
     

     
    It has been revealed that Heavy Rain will weigh in at 4.2Gb when released later in the month.

    However, while you’re waiting on the game disc to install the data, Quantic Dream provides you with something to occupy your time with.

    While you sit there waiting on the required install, you can make Swan Origami in twelve steps. Surely this will take up most of your installation time, unless you are pro at creating it with a game controller already for some reason.

    The game’s out on February 23 and 26, and reviews should start going up around February 10 when the embargo lifts.

    Earlier today, a video from the game showing Madison Page taking a shower surfaced, and on Monday, the intro sequence was released along with more footage – only this time leaked.

    Shew. Loads of Heavy Rain stuff already this week. Expect more to be revealed until the game hits shelves.

     
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    toowalrus

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    #2  Edited By toowalrus

    That's not that huge... Wouldn't it be worth it if the game is good?

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    CL60

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    #3  Edited By CL60

    Apparently it also does not support 1080i, which makes me sadface. Here I come Heavy Rain in 420p!

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    HandsomeDead

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    #4  Edited By HandsomeDead

    Considering I once downloaded a HD porno which was 7.6GB, this is nothing. I've never understood how games can be so small compared to video but, there you go. 
     

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    slayerofheroes

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    #5  Edited By slayerofheroes
    @TooWalrus:  yea you're probably right. it's still pretty big thought. And yea I agree with you. Big time worth it.
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    vidiot

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    #6  Edited By vidiot

    I'm not a fan of QTE's by any means...but....the video (with the shower scene) you posted with her getting away from the three dudes was pretty rad :P

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    get2sammyb

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    #7  Edited By get2sammyb
    @vidiot said:
    " I'm not a fan of QTE's by any means...but....the video (with the shower scene) you posted with her getting away from the three dudes was pretty rad :P "
    Sigh. Still people are saying it's all QTE? It's all context sensitive. It's never just "Hit Square". I thought people were aware of that now?
     
    Also, 4GB is nothing -- and it teaches you to make origami while you wait.
     
    Game's not far off now.
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    trophyhunter

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    #8  Edited By trophyhunter

    yeah and?  that's not much at all 
    and
    @vidiot:
    it's not QTEs dipshit

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    Nock

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    #9  Edited By Nock

    damn

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    nick_verissimo

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    #10  Edited By nick_verissimo

    Learning how to make a swan sounds like the most interesting use of install time since watching Snake smoke. 

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    vidiot

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    #11  Edited By vidiot
    @trophyhunter said:
    @vidiot: it's not QTEs dipshit "
    @get2sammyb said:
    " @vidiot said:
    " I'm not a fan of QTE's by any means...but....the video (with the shower scene) you posted with her getting away from the three dudes was pretty rad :P "
    Sigh. Still people are saying it's all QTE? It's all context sensitive. It's never just "Hit Square". I thought people were aware of that now?  Also, 4GB is nothing -- and it teaches you to make origami while you wait.  Game's not far off now. "
    It didn't look like context sensitive when she was running away, and evading them. Context sensitive implies a single button that does multiple things. For detailed explanation of the term.
    Quick Time Event's implies that you have to be on your toes, ready to hit whichever button comes your way, is there a control scheme to this game when your doing dramatic actions like that?
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    metal_mills

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    #12  Edited By metal_mills
    @get2sammyb said:
    " @vidiot said:
    " I'm not a fan of QTE's by any means...but....the video (with the shower scene) you posted with her getting away from the three dudes was pretty rad :P "
    Sigh. Still people are saying it's all QTE? It's all context sensitive. It's never just "Hit Square". I thought people were aware of that now?  Also, 4GB is nothing -- and it teaches you to make origami while you wait.  Game's not far off now. "
    How is it not a QTE? Buttons show up on screen, you must push/mash them at the right time in the right order.
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    get2sammyb

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    #13  Edited By get2sammyb
    @vidiot: It's like Fahrenheit. You walk around. You push a button to pick up a mop (for example). You swipe up and down on the analogue stick to mop. And so on and so on. You push down to put it down. You walk around some more. Pull up to turn on a tap. Pull down to turn it off.  Shake the Sixaxis to dry your hands.
     
    It's like that. Totally different to a God Of War QTE.
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    #14  Edited By HandsomeDead
    @Metal_Mills said:
    " @get2sammyb said:
    " @vidiot said:
    " I'm not a fan of QTE's by any means...but....the video (with the shower scene) you posted with her getting away from the three dudes was pretty rad :P "
    Sigh. Still people are saying it's all QTE? It's all context sensitive. It's never just "Hit Square". I thought people were aware of that now?  Also, 4GB is nothing -- and it teaches you to make origami while you wait.  Game's not far off now. "
    How is it not a QTE? Buttons show up on screen, you must push/mash them at the right time in the right order. "
    So an FPS is a point and click because you point the reticle at what you want to hit then click the button to shoot, right?
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    trophyhunter

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    #15  Edited By trophyhunter
    @vidiot said:
    " @trophyhunter said:
    @vidiot: it's not QTEs dipshit "
    @get2sammyb said:
    " @vidiot said:
    " I'm not a fan of QTE's by any means...but....the video (with the shower scene) you posted with her getting away from the three dudes was pretty rad :P "
    Sigh. Still people are saying it's all QTE? It's all context sensitive. It's never just "Hit Square". I thought people were aware of that now?  Also, 4GB is nothing -- and it teaches you to make origami while you wait.  Game's not far off now. "
    It didn't look like context sensitive when she was running away, and evading them. Context sensitive implies a single button that does multiple things. For detailed explanation of the term. Quick Time Event's implies that you have to be on your toes, ready to hit whichever button comes your way, is there a control scheme to this game when your doing dramatic actions like that? "
    It's never "your running now hit square or you'll trip" Your actually looking around for things to interact with
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    metal_mills

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    #16  Edited By metal_mills
    @HandsomeDead said:
    " @Metal_Mills said:
    " @get2sammyb said:
    " @vidiot said:
    " I'm not a fan of QTE's by any means...but....the video (with the shower scene) you posted with her getting away from the three dudes was pretty rad :P "
    Sigh. Still people are saying it's all QTE? It's all context sensitive. It's never just "Hit Square". I thought people were aware of that now?  Also, 4GB is nothing -- and it teaches you to make origami while you wait.  Game's not far off now. "
    How is it not a QTE? Buttons show up on screen, you must push/mash them at the right time in the right order. "
    So an FPS is a point and click because you point the reticle at what you want to hit then click the button to shoot, right? "
    This makes no sense. A QTE in games is pretty clear and that is a QTE. This is just like Brutal Legend developers saying "No it's not a RTS". "But you build units and buildings, select groups, and order groups around while having a birds eye view but it's not RTS?" "Correct"
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    #17  Edited By Snail

    And just like that, I realize I'll need a lot more free space. 
     
    If that game takes so much space then I'll have something like 6 Gigs left, that's assuming I won't install anything else until the game is released.

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    get2sammyb

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    #18  Edited By get2sammyb
    @Metal_Mills: No, you're wrong. It's very different.
     
    For a start, it's worth noting that a QTE in a game is usually a "fail" point. In this game, you just branch the scene by interacting in different ways. Do you wanna drink that orange juice? You can by tilting the Sixaxis and pushing up, then down to put it back in the fridge. Or you don't have to. You're running? Hit Square to jump over an obstace; missed it? Not game over. Change in the scene. You're now being held to the ground by your pursuer. Spin the analogue stick. Miss it? Change of scene. There's an opening, hit forward followed by X to crawl.
     
    It's also worth noting, that a majority of this game is FREE-CONTROL movement and interaction with the scene.
     
    People think that Quantic just recorded a long cut-scene and added button prompts to it. Wrong. You have full control of your character like any other game.
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    trophyhunter

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    #19  Edited By trophyhunter
    @Metal_Mills said:
    " @HandsomeDead said:
    " @Metal_Mills said:
    " @get2sammyb said:
    " @vidiot said:
    " I'm not a fan of QTE's by any means...but....the video (with the shower scene) you posted with her getting away from the three dudes was pretty rad :P "
    Sigh. Still people are saying it's all QTE? It's all context sensitive. It's never just "Hit Square". I thought people were aware of that now?  Also, 4GB is nothing -- and it teaches you to make origami while you wait.  Game's not far off now. "
    How is it not a QTE? Buttons show up on screen, you must push/mash them at the right time in the right order. "
    So an FPS is a point and click because you point the reticle at what you want to hit then click the button to shoot, right? "
    This makes no sense. A QTE in games is pretty clear and that is a QTE. This is just like Brutal Legend developers saying "No it's not a RTS". "But you build units and buildings, select groups, and order groups around while having a birds eye view but it's not RTS?" "Correct" "
    You'll just have to play it. I've played it and it's not what your thinking.
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    vidiot

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    #20  Edited By vidiot
    @get2sammyb said:
    " @vidiot: It's like Fahrenheit. You walk around. You push a button to pick up a mop (for example). You swipe up and down on the analogue stick to mop. And so on and so on. You push down to put it down. You walk around some more. Pull up to turn on a tap. Pull down to turn it off.  Shake the Sixaxis to dry your hands.   It's like that. Totally different to a God Of War QTE. "
    Okay, I sorta get it now, thanks for clarifying. Yeah I saw that with the adventure elements, and a bit during the evasion portion. It should be noted that God of War is not on my mind at all. If there was other game comparable mechanically to this (Hitting predefined buttons to context on-screen), it would probably be Dragons Lair, although that's admittedly a bit of a stretch. 
     
    I should clarify that I'm not ripping on the game. QTE's are usually done inappropriately, there's nothing on display here that displays similar issues, regardless of it's terminology.
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    get2sammyb

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    #21  Edited By get2sammyb
    @vidiot said:
    " @get2sammyb said:
    " @vidiot: It's like Fahrenheit. You walk around. You push a button to pick up a mop (for example). You swipe up and down on the analogue stick to mop. And so on and so on. You push down to put it down. You walk around some more. Pull up to turn on a tap. Pull down to turn it off.  Shake the Sixaxis to dry your hands.   It's like that. Totally different to a God Of War QTE. "
    Okay, I sorta get it now, thanks for clarifying. Yeah I saw that with the adventure elements, and a bit during the evasion portion. It should be noted that God of War is not on my mind at all. If there was other game comparable mechanically to this (Hitting predefined buttons to context on-screen), it would probably be Dragons Lair, although that's admittedly a bit of a stretch.   I should clarify that I'm not ripping on the game. QTE's are usually done inappropriately, there's nothing on display here that displays similar issues, regardless of it's terminology. "
    It's cool, it's a common misunderstanding.
     
    No it's not like Dragon's Lair at all. You "control" the character. Most of the "QTE's" are interactions, and they're stuff like I described. Push up to grab the fridge handle. Pull back to open it. Tilt the Sixaxis to drink orange juice. Walk away. So on and so on.
     
    Really, it's so hard to explain because aside from Fahrenheit there's nothing like it.
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    trophyhunter

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    #22  Edited By trophyhunter
    @vidiot said:
    " @get2sammyb said:
    " @vidiot: It's like Fahrenheit. You walk around. You push a button to pick up a mop (for example). You swipe up and down on the analogue stick to mop. And so on and so on. You push down to put it down. You walk around some more. Pull up to turn on a tap. Pull down to turn it off.  Shake the Sixaxis to dry your hands.   It's like that. Totally different to a God Of War QTE. "
    Okay, I sorta get it now, thanks for clarifying. Yeah I saw that with the adventure elements, and a bit during the evasion portion. It should be noted that God of War is not on my mind at all. If there was other game comparable mechanically to this (Hitting predefined buttons to context on-screen), it would probably be Dragons Lair, although that's admittedly a bit of a stretch.   I should clarify that I'm not ripping on the game. QTE's are usually done inappropriately, there's nothing on display here that displays similar issues, regardless of it's terminology. "
    comparing it to dragon's lair is a huge insult
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    Gruff182

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    #23  Edited By Gruff182

    4gb isn't much really.
     
    The more I see, the more I like this game. That wasn't a boob pun either.

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    nrain

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    #24  Edited By nrain

    The forced installs on PS3 are really starting to piss me off, my 40Gb is constantly full because of the bullcrap.
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    get2sammyb

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    #25  Edited By get2sammyb
    @nrain said:
    " The forced installs on PS3 are really starting to piss me off, my 40Gb is constantly full because of the bullcrap. "
    You know you can totally put a laptop HDD in there. £50 and you can have 250GB in your PS3.
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    #26  Edited By vidiot
    @trophyhunter said:
    " @vidiot said:
    " @get2sammyb said:
    " @vidiot: It's like Fahrenheit. You walk around. You push a button to pick up a mop (for example). You swipe up and down on the analogue stick to mop. And so on and so on. You push down to put it down. You walk around some more. Pull up to turn on a tap. Pull down to turn it off.  Shake the Sixaxis to dry your hands.   It's like that. Totally different to a God Of War QTE. "
    Okay, I sorta get it now, thanks for clarifying. Yeah I saw that with the adventure elements, and a bit during the evasion portion. It should be noted that God of War is not on my mind at all. If there was other game comparable mechanically to this (Hitting predefined buttons to context on-screen), it would probably be Dragons Lair, although that's admittedly a bit of a stretch.   I should clarify that I'm not ripping on the game. QTE's are usually done inappropriately, there's nothing on display here that displays similar issues, regardless of it's terminology. "
    comparing it to dragon's lair is a huge insult "
    Not so. I'm just trying to grasp something mechanically comparable. In Dragons Lair you had a sword button and movement controls that needed to be pressed in what was contextually apparent on-screen. If you needed to slice someone, you hit your sword button, if you needed move in a certain direction, you hit the correct button for the situation that presented itself, while everything flowed in a scripted narrative.
     
    The difference between the two games, are of course massive and that unlike Dragons Lair, they're branching paths to whether or not you succeed of hitting that context sensitive motion or button. There also seems to be a myriad of different variables associated to the adventure element to the game, that can affect those sequence. It seems more in-congress with the scripted evasion sequences, It seems all streamlined, which is good design.  
     
    So no, it's not an insult. I was trying to find a better example than God of War.
    Although calling me a "dipshit" is, if you want to play that game :P
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    trophyhunter

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    #27  Edited By trophyhunter
    @vidiot said:
    " @trophyhunter said:
    " @vidiot said:
    " @get2sammyb said:
    " @vidiot: It's like Fahrenheit. You walk around. You push a button to pick up a mop (for example). You swipe up and down on the analogue stick to mop. And so on and so on. You push down to put it down. You walk around some more. Pull up to turn on a tap. Pull down to turn it off.  Shake the Sixaxis to dry your hands.   It's like that. Totally different to a God Of War QTE. "
    Okay, I sorta get it now, thanks for clarifying. Yeah I saw that with the adventure elements, and a bit during the evasion portion. It should be noted that God of War is not on my mind at all. If there was other game comparable mechanically to this (Hitting predefined buttons to context on-screen), it would probably be Dragons Lair, although that's admittedly a bit of a stretch.   I should clarify that I'm not ripping on the game. QTE's are usually done inappropriately, there's nothing on display here that displays similar issues, regardless of it's terminology. "
    comparing it to dragon's lair is a huge insult "
    Not so. I'm just trying to grasp something mechanically comparable. In Dragons Lair you had a sword button and movement controls that needed to be pressed in what was contextually apparent on-screen. If you needed to slice someone, you hit your sword button, if you needed move in a certain direction, you hit the correct button for the situation that presented itself, while everything flowed in a scripted narrative.
     
    The difference between the two games, are of course massive and that unlike Dragons Lair, they're branching paths to whether or not you succeed of hitting that context sensitive motion or button. There also seems to be a myriad of different variables associated to the adventure element to the game, that can affect those sequence. It seems more in-congress with the scripted evasion sequences, It seems all streamlined, which is good design.  
     
    So no, it's not an insult. I was trying to find a better example than God of War.
    Although calling me a "dipshit" is, if you want to play that game :P "
    fine I apologize in that case
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    trophyhunter

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    #28  Edited By trophyhunter
    @nrain said:
    " The forced installs on PS3 are really starting to piss me off, my 40Gb is constantly full because of the bullcrap. "
    well that's your problem I love the installs because they make the games work 1000 times better
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    vidiot

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    #29  Edited By vidiot
    @trophyhunter said:
    " @vidiot said:
    " @trophyhunter said:
    " @vidiot said:
    " @get2sammyb said:
    " @vidiot: It's like Fahrenheit. You walk around. You push a button to pick up a mop (for example). You swipe up and down on the analogue stick to mop. And so on and so on. You push down to put it down. You walk around some more. Pull up to turn on a tap. Pull down to turn it off.  Shake the Sixaxis to dry your hands.   It's like that. Totally different to a God Of War QTE. "
    Okay, I sorta get it now, thanks for clarifying. Yeah I saw that with the adventure elements, and a bit during the evasion portion. It should be noted that God of War is not on my mind at all. If there was other game comparable mechanically to this (Hitting predefined buttons to context on-screen), it would probably be Dragons Lair, although that's admittedly a bit of a stretch.   I should clarify that I'm not ripping on the game. QTE's are usually done inappropriately, there's nothing on display here that displays similar issues, regardless of it's terminology. "
    comparing it to dragon's lair is a huge insult "
    Not so. I'm just trying to grasp something mechanically comparable. In Dragons Lair you had a sword button and movement controls that needed to be pressed in what was contextually apparent on-screen. If you needed to slice someone, you hit your sword button, if you needed move in a certain direction, you hit the correct button for the situation that presented itself, while everything flowed in a scripted narrative.
     
    The difference between the two games, are of course massive and that unlike Dragons Lair, they're branching paths to whether or not you succeed of hitting that context sensitive motion or button. There also seems to be a myriad of different variables associated to the adventure element to the game, that can affect those sequence. It seems more in-congress with the scripted evasion sequences, It seems all streamlined, which is good design.  
     
    So no, it's not an insult. I was trying to find a better example than God of War.
    Although calling me a "dipshit" is, if you want to play that game :P "
    fine I apologize in that case "
    It's all good bro.
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    DragoonKain1687

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    #30  Edited By DragoonKain1687

    There is now gameplay from the shower section of the game. I wont link it cause it has "boobies" on it. But no, its not QTE in the usual manner. Its more streamlined. There are several lines of different results depending on minuscule changes, which also will change what happens on screen. There is no single path which means that you cant be certain. And the buttons normally represent on section of the body, which gives it a more natural feeling. Normal interaction with the enviroment is similar to Farenheit, with the addition of the sixaxis. 
     
    For example, during this scene of the shower, after you take a refreshing bath, you can dry yourself by moving the controller up and down. 
     
    Oh crap. Look people, its not easy to explain it and make it look interesting. Just watch the video in the following link, and please, dont be an ass and report it. Im warning you all. IT HAS TITS AND AN ASS. OF A GIRL. SO WATCH IF YOU ARE OVER 18.
     http://www.jeuxvideo.com/extraits-videos-jeux/0000/00004460/heavy-rain-une-douche-et-au-lit-hd.htm#containerlienVoirDirectementlaVideo

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    nrain

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    #31  Edited By nrain
    @get2sammyb said:
    " @nrain said:
    " The forced installs on PS3 are really starting to piss me off, my 40Gb is constantly full because of the bullcrap. "
    You know you can totally put a laptop HDD in there. £50 and you can have 250GB in your PS3. "
    It's the principle, xbox doesn't force installs so why should the PS3. Sony is essentially making you pay for more storage, whereas I'm still managing my 20Gb HDD on my 360.
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    GunstarRed

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    #32  Edited By GunstarRed

    aghhhh 4GB is pretty huge when youre running out or room and I don't fancy like deleting MGS4 or Valkyria....  
    this really may be the thing that stops me from buying it...and I'm really, really curious about it.
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    sjschmidt93

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    #33  Edited By sjschmidt93

    4 GB seems pretty small for this game...
     
    At least it's not MGS4 all over again...

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    OllyOxenFree

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    #34  Edited By OllyOxenFree
    @nrain said:
    " @get2sammyb said:
    " @nrain said:
    " The forced installs on PS3 are really starting to piss me off, my 40Gb is constantly full because of the bullcrap. "
    You know you can totally put a laptop HDD in there. £50 and you can have 250GB in your PS3. "
    It's the principle, xbox doesn't force installs so why should the PS3. Sony is essentially making you pay for more storage, whereas I'm still managing my 20Gb HDD on my 360. "
    It's because of how Blu-Ray discs work.  The discs can be read at a speed of ...2X I believe?  360 discs are read at 6X if I recall correctly.  Some games need a mandatory install to assist on the loading times.  
     
    One case is with Bayonetta with the infamous loading times every time when you do something.  Sega is going to release a patch soon where you will be able to install data onto the HDD to fix this problem.
     
    So really it just depends on the game if it needs a mandatory install or not.  Uncharted 2 surprisingly did not- it just had a rather long start-up load.  So the developers decided for Heavy Rain to have a mandatory install.  No biggie.
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    Afroman269

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    #35  Edited By Afroman269

    Is that it? Most games I noticed once installed on the 360 is about 6 gigs. Well I don't have problems with installing seeing on how I don't use the HDD space on my PS3.

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    GunstarRed

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    #36  Edited By GunstarRed
    @trophyhunter:
    seriously, no need for that....  I don't play the PS3  enough to warrant buying another HDD for one game, And I like having room to buy smaller Dl games and demos. 
     
    also I have run out of space like twice in the last couple of months
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    Skald

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    #37  Edited By Skald

    Right, so you get to strip, take a five second shower, redress, and hit the head. Creepy.

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    OllyOxenFree

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    #38  Edited By OllyOxenFree
    @trophyhunter said:
    " @marioncobretti said:

    " aghhhh 4GB is pretty huge when youre running out or room and I don't fancy like deleting MGS4 or Valkyria....  this really may be the thing that stops me from buying it...and I'm really, really curious about it. "

    if that's the thing that stop you from buying anything ever your a fucking idiot. "
    *you're
     
    :P
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    trophyhunter

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    #39  Edited By trophyhunter
    @extremeradical said:
    " Right, so you get to strip, take a five second shower, redress, and hit the head. Creepy. "
    yeah are you actually getting clean in that five seconds also no soap or shampoo what was the point of it.
     

    @marioncobretti said:

    " @trophyhunter: seriously, no need for that....  I don't play the PS3  enough to warrant buying another HDD for one game, And I like having room to buy smaller Dl games and demos.  also I have run out of space like twice in the last couple of months "

    well it's your crazy ass problem not everyone's
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    trophyhunter

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    #40  Edited By trophyhunter
    @OllyOxenFree said:
    " @trophyhunter said:
    " @marioncobretti said:

    " aghhhh 4GB is pretty huge when youre running out or room and I don't fancy like deleting MGS4 or Valkyria....  this really may be the thing that stops me from buying it...and I'm really, really curious about it. "

    if that's the thing that stop you from buying anything ever your a fucking idiot. "
    *you're  :P "
    You know what they say about grammar nazis right?
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    OllyOxenFree

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    #41  Edited By OllyOxenFree
    @trophyhunter said:
    " @OllyOxenFree said:
    " @trophyhunter said:
    " @marioncobretti said:

    " aghhhh 4GB is pretty huge when youre running out or room and I don't fancy like deleting MGS4 or Valkyria....  this really may be the thing that stops me from buying it...and I'm really, really curious about it. "

    if that's the thing that stop you from buying anything ever your a fucking idiot. "
    *you're  :P "
    You know what they say about grammar nazis right? "
    Do tell, old bean!
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    trophyhunter

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    #42  Edited By trophyhunter
    @OllyOxenFree said:
    " @trophyhunter said:
    " @OllyOxenFree said:
    " @trophyhunter said:
    " @marioncobretti said:

    " aghhhh 4GB is pretty huge when youre running out or room and I don't fancy like deleting MGS4 or Valkyria....  this really may be the thing that stops me from buying it...and I'm really, really curious about it. "

    if that's the thing that stop you from buying anything ever your a fucking idiot. "
    *you're  :P "
    You know what they say about grammar nazis right? "
    Do tell, old bean! "
    There are two types of people grammar nazis and people that have friends.  
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    OllyOxenFree

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    #43  Edited By OllyOxenFree
    @trophyhunter said:
    " @OllyOxenFree said:
    " @trophyhunter said:
    " @OllyOxenFree said:
    " @trophyhunter said:
    " @marioncobretti said:

    " aghhhh 4GB is pretty huge when youre running out or room and I don't fancy like deleting MGS4 or Valkyria....  this really may be the thing that stops me from buying it...and I'm really, really curious about it. "

    if that's the thing that stop you from buying anything ever your a fucking idiot. "
    *you're  :P "
    You know what they say about grammar nazis right? "
    Do tell, old bean! "
    There are two types of people grammar nazis and people that have friends.   "
    Hmm well that's interesting.  I'm not a total Grammar Nazi though so lol.
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    Valkyr

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    #44  Edited By Valkyr

    There is a stupid trend that is making devs change things in their game design just to avoid installs, it seems that releasing a AAA game with a mandatory install is a sin now a days, do you really thing that FF XIII lack of HD towns and the game being a serie of multiple hallways that lead to a cutscene is a mere coincidence? they just wanted to avoid a loading screen between maps and they are hiding it behind CGI and the lack of towns is to reduce the amount of dvds on the 360 version from like 10 to 3, in a game where you can go anywhere anytime you need all the world to be saved in all the disks, that's why Lost Odyssey has 4 disks and XIII has 3 despite having like twenty times more CGI. 
    Look GoW 3 that went from being a 1080p 60fps game, then 1080p with 30fps, then 720p with upscaling to 1080p and now it only supports 1080i upscaling, I'm pretty sure they could have achieved at least the 1080p upscaling if they haven't entered the train of this stupid trend of no mandatory install, it's a reality textures load a lot faster from the hardrive, the bd drive is slow, you can buy almost any laptop HDD and update your stupid 20 gb one to 250gb, but please stop the whining every time a dev put on some pants and ask for some space on it, they are doing you a favor taking care of your bd drive diode

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    HandsomeDead

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    #45  Edited By HandsomeDead
    @trophyhunter said:
    " @OllyOxenFree said:
    " @trophyhunter said:
    " @OllyOxenFree said:
    " @trophyhunter said:
    " @marioncobretti said:

    " aghhhh 4GB is pretty huge when youre running out or room and I don't fancy like deleting MGS4 or Valkyria....  this really may be the thing that stops me from buying it...and I'm really, really curious about it. "

    if that's the thing that stop you from buying anything ever your a fucking idiot. "
    *you're  :P "
    You know what they say about grammar nazis right? "
    Do tell, old bean! "
    There are two types of people grammar nazis and people that have friends.   "
    This is true. All my friends ditched me as soon as I started using apostrophes.
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    get2sammyb

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    #46  Edited By get2sammyb
    @vidiot: But also: the big difference between this and Dragon's Lair is that it's not Dragon's Lair. You still have the ability to freely control your character in an environment a la Grand Theft Auto/any other game you can really think of. The difference here is, interaction is not just done by using the "Action" button (A or X or whatever), it's done using context sensitive controls; which is what's making people think of QTEs.
     
    There are "scripted" moments in the game but they're not "guided" until you fail a la Dragon's Lair; they branch all over the place and are a TON more interactive.
     
    There's really no comparison but Fahrenheit. Quantic Dream's games are VERY unique.
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    Th3_James

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    #47  Edited By Th3_James

    I install every game on my 360, why would i care if there is a 4.2gb instal for this game. If it helps the dev's improve their product, then power to them.  
     
    My 360 is now quiter than my ps3 lol, i never thought that day would come. With the use of a disc spinning in 360.....Fuck it is loud. 
     
    I have 6 360's ATM and 4 are broken, and one is old dashboard rev. 6xxxxxx, the other is my new hdmi jasper.... have had 7 360's fail since i purchased my launch ps3 60gb, and my ps3 is still workin fine

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    Demyx

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    #48  Edited By Demyx

    I'll probably just delete some old game save files or something. Can't exactly afford a new hard drive. Size not too serious though.

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    TheHT

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    #49  Edited By TheHT

    meh, i've got 200! mwahahahaha!

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    GunnBjorn

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    #50  Edited By GunnBjorn

    4.2 GB? 
    That isn't too unorthodox, now is it?    

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