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These are mini Spiderdemons. They are much more common and they attack with plasma
One of the more infamous demon enemies in the Doom series, introduced in Doom II. They can resurrect other enemies, and cast a fire spell that is impossible to evade.
These baddies were originally the boss of the original Doom's first episode, but they would become normal enemies in Doom II.
A powerful demon from the pits of Hell which specializes in spewing ball lightning from its cavernous maw.
Demons are generally creatures of evil, usually from Hell, who are often totally untrustworthy even when they're not murdering everyone and destroying everything in their path.
These are less powerful versions of Barons of Hell. They have half as much HP and are more common.
Imps are either fairy-like or lesser demonic creatures and are commonly encountered enemies in games. In Doom, they shoot fireballs at the player.
Lost Souls are annoying enemies in the Doom series that float around and charge at the player.
A corpulent demon capable of firing copious fireballs from its colossal arm cannons.
When monsters in a game can turn on each other after an accidental injury and fight to the death instead of focusing on the player, or when some of the player's enemies also hate each other, and will attack each other on sight.
Revenant - meaning "one who has returned from death" - are typically portrayed as a type of undead warrior, though there are a few games where the Revenant is the protagonist.
This was originally the boss of Doom's Episode 3. It's a huge spider brain that shoots a machine gun at the player.
Zombies, more accurately called the walking dead, are reanimated corpses who feed on the living, and have become a ubiquitous video game enemy. They often move slowly, but can be deadly in large numbers, which is unfortunately how they tend to travel. Shotgun time!
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