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Game » consists of 7 releases. Released Mar 03, 1999
The act of acquiring resources for the purpose of building structures and/or unit construction. Resource gathering is a staple of the RTS (Real Time Strategy) genre.
Enormous legendary bird(s) of prey.
Classic form of numbering that gives things a more regal feel.
Game mechanics traditionally found in role-playing games that are incorporated into a non-RPG title.
Whether searching for loot as a pirate, or attacking enemy ships in the navy, there is nothing quite like sailing the seas.
A ship deck battle is a cliché battle scene found in the vast majority of Japanese RPGs. It takes place on a ship or an airship, pitting the protagonists against seamonsters or flying monsters respectively.
The assault on a city, or classically a castle, by an opposing force with intentions of conquest or pillaging. This is commonly accompanied by siege weaponry.
Skeleton Warriors are comprised of the animated bones of the dead. Often brought to life to do the bidding of an evil master as mindless and indefatigable soldiers and guardsmen.
The skeleton is the framework of the human body.
Slashing weapons are designed to cut and slice rather than causing blunt trauma. Examples include swords, axes, claws, naginatas, or even whips.
A visual representation showing the spells or skills collected by the player. This is in reference part of the user interface, not to book objects within a game.
Any practitioner of magic (wizard, sorcerer, mage, necromancer, etc.) who casts spells. Even unlearned scholars can throw a mean magic missile every now and then.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
A magickal spell that changes the target's skin into stone. Stone Skin increases the targets defense for the duration of the spell.
A succubus is a demoness with the appearance of a beautiful woman that seduces men to steal their energy during sexual encounters.
A Fencer; a person who fights with a sword. Swordsmen are common in medieval strategy games.
Gameplay type emphasizing deliberately paced tactical battle where each side politely takes turns moving and attacking one another through varied forms of combat.
The ability to move from one area to another instantaneously - typically through some sort of special power or device.
The Thunderbird is a legendary creature in Native American mythology.
The Titans were the first generation of deities in Ancient Greek mythology. They were a powerful race of divine beings, ruling during the Golden Age. Their reign was ended when their progeny, the Gods, overthrew them during a bloody battle for control of the heavens.
Treants (Ents) are walking, talking trees. Typically they move and speak extremely slowly relative to most other creatures.
Troglodytes are amphibian or reptilian beings that live underground.
Turn-based games divide game actions into distinct parts, called turns. This gives the player time to strategically choose actions as the battle or events unfold.
The Undead is an umbrella term describing creatures that do not exhibit the key fundamental attributes that are associated with life, such as respiration, and blood circulation. They are divided into two main categories: Ethereal and Corporeal, depending on whether or not they have a body.
A dragon that has been resurrected after death. Undead Dragons are often weaker but more terrifying than their living counterparts.
Unicorns are mythological creatures, usually thought of as magical, intelligent horse-like entities with a single horn on their forehead. They can be fierce forest protectors and are a symbol of chastity and moral pureness.
User Generated Content describes any content the end user produces to add onto the content given by the developer. User Generated Content has grown in popularity, with LittleBigPlanet, Forza Motorsport 3, ModNation Racers and Spore being great examples.
Vampires are undead, nocturnal creatures that subsist on blood. They have superhuman powers and are sometimes able to shape-shift. They are weak against sunlight, foreign objects stuck in and left in their hearts, decapitation and sometimes holy water and crosses.
In games they're often described as being masters of the dark arts. Basically, wizards gone bad.
Describes magicians using the element of ice. It's also valid for beings distinguished by elements, like dragons.
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