@mikey2d: yeah same for me, started as crew, headed for the room and shot them both, threw them in the cupboard for good measure and strolled out the front gates.5 minutes tops, which is a shame for what i thought might take a bit longer...
In fairness, it appears y'all intentionally chose the easiest way, so complaining that it was easy and short is kinda weak. The beauty of this game is that you can make things as difficult as you want. There are a lot of ways to have made the contract tougher, i.e. starting from the Main Entrance so you had to find/steal a disguise, going for Silent Assassin, bringing/using no guns or tools, trying to take him out in atypical ways, etc. I'm sure people did suit only silent assassin runs of it, which is really difficult with no saves. Granted, I understand where you're coming from in that maybe they shouldn't have made it to where it even could be done easily, but it's not like that was the only way to do it, either.
I'm not trying to tell you how to play the game, but maybe consider upping the challenge for yourself on the next one if you found this one too easy. I was sweating bullets during the contract because I had to take down some guys for outfits and I knew I was screwed if it went badly. I'm still upset at myself for panicking on a guard and killing him to ruin SA on it, so that's my challenge for the next one. Upping the stakes is pretty much the point of this mode, so if you want to get more out of it, try making the next one tougher than it has to be. I find it's more fun that way, but maybe that's just me. Ultimately, I'm just glad people are playing and enjoying this game in what has otherwise been kind of a niche-y series. It's a really great game.
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