@ivdamke said:
@artisanbreads: I get what you're saying but why is there an imaginary line for your definition of content? New objectives in the same map is still content to me, it doesn't have to new art assets. Even though yes I agree that exploring new levels is the best thing in Hitman the comparison to BM just falls short for me because of how much larger this games levels are. I am still slightly disappointed there aren't as many levels as BM but like @counterclockwork87 said the 6 maps in this new Hitman provide a lot more mileage than the BM maps did.
For me the line is being in the same map. Again, I don't mean to hate on it because that's clever use of mechanics and systems and the Hitman game sandbox is so cool you should do stuff to get as much play out of one map as possible. In the end it gives you new gameplay but it's not new content.
I also really don't think most of the levels are that different at all in size from Blood Money. Sapienza stands out as being huge but like Bangkok, Hokkaido and Colorado are definitely not bigger than Blood Money maps. Murder of Crows, A Vintage Year, House of Cards, Til Death Do Us Part, Amendment XXV were all sizable maps in Blood Money. These maps are much more detailed art wise due to the fidelity, there is no question of that. If I was to guess, that's why there are less maps. Not sure how to solve the problem except staffing up and throwing more manpower at it, but if you do that you might not be able to make a real Hitman game, which won't have huge appeal, on a budget that makes it a successful project.
I agree they get more mileage out of the maps and all this stuff is super smart.
One thing I might be interested to see is if they couldn't add some more unique content into stuff like Elusive Targets in Season 2. Give me some fun new kills to discover based on the new Elusive Targets on the map and their situation. Like just a random hypothetical, the target is in a cook out, which is a new thing on the map, and so you can rig up his BBQ to explode or what have you, and those assets and that opportunity would be something that didn't exist on the map in the regular version. Basically a small version of the Summer Bonus mission idea they did.
To your second bit, I hope they break clean with season 2 and add new stuff without worrying about how it fits into the old maps by just making it only be season 2. Should be possible.
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