Overview
Originally developed for the seven day roguelike challenge, Hoplite follows many genre and setting conventions laid down in Rogue and its successors. It was rebuilt by Magma Fortress for Android and iOS with new art, sound, abilities and achievements. With a goal to retrieve the Fleece of Yendor from the 16th floor, players descend a dungeon filled with demons and wizards. Every death restarts the player at the beginning of the game, and every floor is randomized. Most floors have Altars where players can pray to Apollo, Hermes, Athena and other gods to either regain health or gain ability upgrades, like throwing the spear further or regaining energy with each kill.
Gameplay
Both the player and the enemies can only move once per turn, and moving is the main form of attacking for most units. The basic form of attack, the stab, is done by moving adjacent to an enemy.
Having a spear allows the player to lunge by moving directly towards the enemy (being adjacent doesn't count). Alternatively, players can throw the spear by selecting the item in the bottom right hand corner and choosing a target. Players will need to retrieve it unless they have a special ability.
Leaping costs 50 energy (players gain 10 for moving adjacent an enemy) and it can be combined with other abilities.
Players also have a shield, which can be used to bash enemies or bombs one space away in the direction that the player character is facing.
Players can pray at altars to upgrade their abilities, however, this will remove access to a score bonus. More upgrades can be unlocked by completing Achievements.
Once the Fleece of Yendor is retrieved from Depth 16, players can either return to the surface via a portal to end the game, or continue descending to increase their score. When wearing the fleece you regenerate 1 health whenever you descend a floor.
Abilities & Upgrades
Players can pray at the Altars they find. Praying allows them to refill Health or select one of the following options. Note that players can pray during combat, but it does cost one turn. Many abilities require Sacrifice, which reduces the maximum health by 1, 2 or 3.
Keep in mind: there are no altars beyond Depth 15. Should descend beyond where the fleece is kept, you do so with no more prayers.
Health
Players begin with 3 health and take 1 damage from any enemy attack. Many Ability Upgrades require health to be sacrificed in order to equip them.
Divine Restoration
- Heals the player completely
Fortitude
- Increases maximum health by 1
Protection
- Become temporarily invulnerable after taking damage
- Sacrifice required: 2 Health
- Achievement required: Flawless
Move and Stab
Any time the player moves adjacent to an enemy that is already nearby, they will get stabbed. Stabbing does not work when moving directly towards an enemy - that requires a Spear.
Spear
Lunge by moving directly towards, rather than adjacent to, an enemy. By default, players can throw the spear 2 tiles. Of course, players cannot lunge after throwing the spear until the spear is retrieved.
Deep Lunge
- Lunge penetrates through target, hitting up to two enemies
Follow
- Teleport to the spear
- Sacrifice required: 1 Health
- Achievement required: Rampage
Greater Throw
- Increases throw distance by 1
- Sacrifice required: 1 Health
Greater Throw II
- Increases throw distance by 1
- Sacrifice required: 1 Health
Superior Throw
- Further increases throw distance
- Sacrifice required: 2 Health
- Achievement required: Dory Master
Plant Spear
- Throwing the spear into the ground stuns adjacent demons
- Sacrifice required: 1 Health
- Achievement required: Victory
Recall
- Returns the spear
- Sacrifice required: 1 Health
- Achievement required: Hermes
Shield
By default, there is a 3 turn cooldown on bash attacks; players can bash any adjacent target back 1 space in the same direction that the player character is facing. Bashing enemies together or against walls can kill them.
Mighty Bash
- Increases knock back distance by 1
Herculean Bash
- Further increases knock back distance by 1
- Achievement required: Aspis Master
Quick Bash
- Reduces cooldown by 1 Turn
Rapid Bash
- Further reduces cooldown by 1 Turn
- Sacrifice required: 1 Health
- Achievement required: Conflagration
Shielding Bash
- Blocks all damage for one turn
- Sacrifice required: 1 Health
- Achievement required: Optimal Restoration
Spinning Bash
- Affects all adjacent targets
- Sacrifice required: 1 Health
Sweeping Bash
- Affects targets in a 3 tile arc
Greater Sweeping Bash
- Affects targets in a cone
- Sacrifice required: 2 Health
- Achievement required: Atheist
Reaction
- Bashing propels the player backward
- Achievement required: Combo Bash
Leaping
By default, Leaping costs 40 energy and has a range of 2 tiles.
Winged Sandals
- Increase leap distance by 2
- Sacrifice required: 2 Health
Staggering Leap
- Stuns adjacent enemies on landing
- Sacrifice required: 2 Health
Leap Strike
- Allows leaping onto demons, crushing them
- Sacrifice required: 2 Health
- Achievement required: The Depths
Swift Leap
- Gain an additional free action after leaping
- Sacrifice required: 2 Health
- Achievement required: Speed Run
Energy
By default, players begin with 100 energy and receive 10 upon moving adjacent an enemy. Energy is always refilled at the beginning of each floor.
Bloodlust
- Each kill gains 5 energy
- Sacrifice require: 1 Health
Greater Bloodlust
- Killing restores an additional 5 energy
- Sacrifice required: 1 Health
- Achievement required: Crush Saga
Greater Energy
- Increases maximum energy by 20 points
Greater Energy II
- Increases maximum energy
- Sacrifice required: 1 Health
Superior Energy
- Further increases maximum energy
- Sacrifice required: 3 Health
- Achievement required: Xiphos Master
Killing Sprees
Agility
- Killing in three consecutive actions grants an additional free action
- Sacrifice required: 1 Health
- Achievement required: Multi Kill
Regeneration
- Once per depth, killing in three consecutive actions regenerates 1 health
- Sacrifice required: 1 Health
Surge
- Killing in three consecutive actions restores all energy, resets cooldowns and returns the spear
- Sacrifice required: 1 Health
Other
Patience
Wizard Beam
- Throw is replaced by a wizard beam
- Sacrifice required: 2 Health
- Achievement required: Demon Partisan
Enemies
Demon Footman: A resident of the underworld that is skilled in melee combat. It can attack adjacent tiles.
Demon Archer: A resident of the underworld that is skilled in ranged combat. It has a maximum range of 5 tiles and cannot attack adjacent tiles. It can only shoot in 6 directions. Will not shoot through allies or altars.
Demon Demolitionist: A resident of the underworld that is able to throw bombs. It has a range of 3 tiles. It can only throw a bomb every 3 turns. Bomb does damage to all tiles adjacent.
Demon Wizard: A resident of the underworld that is able to conjure beams of fire. It has a range of 5 tiles and will hit all tiles in range. It will avoid hitting other demons and cannot fire two turns in a row. Unlike the Archer, can attack all adjacent tiles. Can only shoot in 6 directions. Cannot shoot through Altars.
Achievements
Achievements unlock abilities which can be found at the Altars.
Optimal Restoration
- Pray for restoration with one heart and zero energy remaining
- Unlocks: Shielding Bash
Combo Bash
- Knock a demon into the magma by bashing another demon or bomb into it
- Unlocks: Reaction
Multi Kill
- Lunge a demon while stabbing two others in a single move
- Unlocks: Agility
Rampage
- Kill at least one demon per turn for seven consecutive turns
- Unlocks: Follow
Xiphos Master
- Stab 10 demon footmen by leaping over them
- Unlocks: Superior Energy
Dory Master
- Lunge 10 demon archers by leaping directly towards them
- Unlocks: Superior Throw
Aspis Master
- Explode 10 demon demolitionists by bashing bombs toward them
- Unlocks: Herculean Bash
Crush Saga
- Crush 10 demons by bashing them into solid surfaces
- Unlocks: Greater Bloodlust
Hermes
- Reach depth 10
- Unlocks: Recall
Victory
- Return the Fleece
- Unlocks: Plant Spear
The Depths
- Take the Fleece to depth 27 before returning
- Unlocks: Leap Strike
Flawless
- Return the Fleece without taking damage
- Unlocks: Protection
Speed Run
- Return the Fleece in under 150 turns
- Unlocks: Swift Leap
Atheist
- Return the Fleece without praying
- Unlocks: Greater Sweeping Bash
Demon Partisan
- Return the Fleece without Killing any wizards or demolitionists
- Unlocks: Wizard Beam
Streaker
- Return the Fleece three games in a row
- Unlocks: Sword Lunge
Pacifist
- After picking up the Fleece, reach depth 19 without killing another demon
- Unlocks: Slashing Lunge
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