Re-Releases of Hydrophobia Hasn't Derailed Episodic Plans

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Posted by patrickklepek (6436 posts) -
Dark Energy Digital has refused to give up on Hydrophobia, despite initial criticism.
Dark Energy Digital has refused to give up on Hydrophobia, despite initial criticism.

Hydrophobia. Hydrophobia Pure. Hydrophobia Prophecy. That's three releases of the original Hydrophobia before any sequel, when Dark Energy Digital intended this to be an episodic aquatic adventure.

When about I interviewed the developers about the player feedback system Darknet, a bunch of you asked what this meant for the future of Hydrophobia and whether the studio had abandoned plans for sequels.

Because I love you, I asked.

"Darknet doesn't affect the plan for the series at all, and the iterations are simply our way of responding positivly to the great feedback we had from players," said senior creative designer Rob Hewson. "Our engine allows us to make micro updates to existing games which could be informed by Darknet data so the games can be enhanced and improved. The only way this affects future projects is positively, because Darknet provides a wealth of extra information to pour into future developments too."

Sure, that doesn't exactly lay out what the future of Hydrophobia is in any specific detail, but Hewson continues to refer to Hydrophobia as a "series." Given the response to the game seems to have gotten better with each iteration, taking another stab at a proper follow-up seems likely.

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#1 Posted by patrickklepek (6436 posts) -
Dark Energy Digital has refused to give up on Hydrophobia, despite initial criticism.
Dark Energy Digital has refused to give up on Hydrophobia, despite initial criticism.

Hydrophobia. Hydrophobia Pure. Hydrophobia Prophecy. That's three releases of the original Hydrophobia before any sequel, when Dark Energy Digital intended this to be an episodic aquatic adventure.

When about I interviewed the developers about the player feedback system Darknet, a bunch of you asked what this meant for the future of Hydrophobia and whether the studio had abandoned plans for sequels.

Because I love you, I asked.

"Darknet doesn't affect the plan for the series at all, and the iterations are simply our way of responding positivly to the great feedback we had from players," said senior creative designer Rob Hewson. "Our engine allows us to make micro updates to existing games which could be informed by Darknet data so the games can be enhanced and improved. The only way this affects future projects is positively, because Darknet provides a wealth of extra information to pour into future developments too."

Sure, that doesn't exactly lay out what the future of Hydrophobia is in any specific detail, but Hewson continues to refer to Hydrophobia as a "series." Given the response to the game seems to have gotten better with each iteration, taking another stab at a proper follow-up seems likely.

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#2 Posted by MysteriousBob (6262 posts) -

Bad games need to die.

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#3 Edited by Danteveli (1410 posts) -

Great! Maybe this time it will be playable.

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#4 Posted by Jumbs (307 posts) -

They're trying so hard :( But they're just not getting any better :(

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#5 Posted by PhatSeeJay (3331 posts) -

Only twice? 

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#6 Posted by thedevilbat (51 posts) -

Hydrophobiaphobic?

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#7 Posted by Redbullet685 (6453 posts) -

They should just let it die already.

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#8 Posted by KingPossum (241 posts) -

It's like drowning a dead horse.

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#9 Posted by MisterMouse (3602 posts) -

Patrick loves us?!!?!?!

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#10 Posted by BeautifulSpaceCowboy (659 posts) -

I kind of admire them pushing the rock back up the hill over and over again.

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#11 Posted by Jeffsekai (7159 posts) -

Just drop it already 

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#12 Posted by YoungFrey (1363 posts) -

The water tech was cool.  I'm willing to look at their next game to see if they fixed any of the problems (ie everything that wasn't water tech).  And yes, I played the Pure version. 
Avatar image for chris2klee
#13 Posted by Chris2KLee (2402 posts) -

I sure hope they move on, because it's starting to look a little crazy on their part for hanging on to this one title for so long.

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#14 Posted by LordAndrew (14601 posts) -

Of course they still want to do episodes. That's why it was so important that they improve the original game.

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#15 Posted by Afroman269 (7440 posts) -
@MysteriousBob said:
Bad games need to die.
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#16 Posted by thiz (4 posts) -

Are you going to stop trolling the developers for releasing the same game three times in the future soon? Cause its getting boring.

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#17 Posted by Agent47 (1931 posts) -
@MysteriousBob: A tad harsh?
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#18 Posted by LordAndrew (14601 posts) -
@thiz said:
Are you going to stop trolling the developers for releasing the same game three times in the future soon? Cause its getting boring.
Who are you accusing of trolling? It seems to me that Patrick actually wants people to care about this game, but not everyone's so willing to do so.
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#19 Posted by zombie2011 (5502 posts) -

Why am i still reading about this shitty game?

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#20 Posted by patrickklepek (6436 posts) -

@thiz said:

Are you going to stop trolling the developers for releasing the same game three times in the future soon? Cause its getting boring.

mmm kay.

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#21 Posted by MormonWarrior (2943 posts) -

I'm getting really sick of hearing about this freaking dumb game. Stop reporting on it already!

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#22 Posted by LordAndrew (14601 posts) -
@patrickklepek said:

@thiz said:

Are you going to stop trolling the developers for releasing the same game three times in the future soon? Cause its getting boring.

mmm kay.

Once you've spent enough time as the news guy, every story you post will include at least one comment like that and at least one comment like this:
@MormonWarrior said:
I'm getting really sick of hearing about this freaking dumb game. Stop reporting on it already!
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#23 Edited by ryanwho (12011 posts) -

A bunch of people who haven't played the game seem to have opinions set in stone about it. The facile pricklike nature of the "real gamer" doesn't lend itself to refinement and iteration. They'd rather defend their piece of shit (DA2) or shit on it. They can't register the idea of something starting out bad, then getting fixed through feedback. So as noble as this is, its somewhat pointless. I'd love to live in a world where this happens all the time but the nature of the consumer base doesn't allow for that. As good as this game may be now, the metacritic rating hasn't changed and that's all a lot of dumbasses care about.

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#24 Posted by advent_crash (73 posts) -

Id really like to see this game work. It was a cool concept when I first heard of it.

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#25 Posted by Avanzato (161 posts) -

I finished the PC version a couple of weeks ago and it was entertaining enough that I would be willing to to pay for more episodes.

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#26 Posted by deactivated-5865c6a5c9438 (544 posts) -

I wonder if it's good now.

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#27 Posted by Grumbel (1010 posts) -
@YoungFrey said:
The water tech was cool.  I'm willing to look at their next game to see if they fixed any of the problems (ie everything that wasn't water tech).  And yes, I played the Pure version. 
Well, what do you expect? It's a $10 download title, not a full price commercial game, of course the climbing won't be as nice as in Assassins Creed and the shooting might not hold up to a Gears of War. But for what it is, it is perfectly fine. You have plenty of ammunition and environmental stuff to toy around with (fire, electricity) and mechanically, while not breaking any new ground aside from the water, it is perfectly functional.
 
My only real complaint about the game is that there isn't more of it already. It ends a little abruptly and kind of hints at a lot of side-story stuff that never goes anywhere, making it feel more like a third of a full price game then like a episodic title.
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#28 Posted by YoungFrey (1363 posts) -
@Grumbel said:
@YoungFrey said:
The water tech was cool.  I'm willing to look at their next game to see if they fixed any of the problems (ie everything that wasn't water tech).  And yes, I played the Pure version. 
Well, what do you expect? It's a $10 download title, not a full price commercial game, of course the climbing won't be as nice as in Assassins Creed and the shooting might not hold up to a Gears of War. But for what it is, it is perfectly fine. You have plenty of ammunition and environmental stuff to toy around with (fire, electricity) and mechanically, while not breaking any new ground aside from the water, it is perfectly functional.  My only real complaint about the game is that there isn't more of it already. It ends a little abruptly and kind of hints at a lot of side-story stuff that never goes anywhere, making it feel more like a third of a full price game then like a episodic title.
I expect games to be fun to play.  I paid $5 for Hydrophobia, I don't regret that.  But it wasn't a good game.  For that kind of price an XBLA  game can ask, it is going to get less development effort.  So you'll never get a great full retail quality title.  Dark Energy Digital tried to do everything.  Maybe if they'd left off the climbing, the combat might have been better.  Or something.  I'd have accepted just the middle chapter if it was much better.  
Avatar image for rowr
#29 Posted by Rowr (5861 posts) -

I on the other hand choose to support a small developer and their plight for the future. 
 
Good luck to them. 
 
On the other hand, fuck up, you stupid milk sucking halo fucks.

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#30 Posted by Xpgamer7 (2477 posts) -

I know they're using darknet to improve a broken game for future experiences. Hopefully their next game will stop everyone from raging.

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#31 Posted by StingingVelvet (594 posts) -

I just played this on the PC a couple weeks ago when it came out.  I quite liked it actually, though the PC controls were very rough.  I ended up using an Xbox pad for it, despite how terrible I am at analog aiming.
 
I would buy a part two though, is what I am getting at.

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#32 Posted by m0rdr3d (476 posts) -

It's obvious a lot of these whiners haven't played the game, yet they're jumping on the hate bandwagon.  Not only is that pathetic, but it's doing a disservice to games and their own time spent gaming.  Hydrophobia became a pretty cool game and I'll gladly check out future episodes.  Sure, it started less than perfect--but decent.  Then, the developer listened to feedback and vastly improved Hydrophobia FOR FREE.  It's bizarre that people are whining about this kind of love a developer is showing their game, and the community.

Avatar image for jackel2072
#33 Edited by Jackel2072 (2510 posts) -

you know. i bought this during a sale... maybe one day i'll play it? 

Avatar image for president_barackbar
#34 Posted by President_Barackbar (3610 posts) -
@ryanwho said:
A bunch of people who haven't played the game seem to have opinions set in stone about it. The facile pricklike nature of the "real gamer" doesn't lend itself to refinement and iteration. They'd rather defend their piece of shit (DA2) or shit on it. They can't register the idea of something starting out bad, then getting fixed through feedback. So as noble as this is, its somewhat pointless. I'd love to live in a world where this happens all the time but the nature of the consumer base doesn't allow for that. As good as this game may be now, the metacritic rating hasn't changed and that's all a lot of dumbasses care about.
Yeah! Humans amirite? Good thing you are so perfect and awesome man!
Avatar image for eyz
#35 Posted by Eyz (469 posts) -

Blockbuster games-fags: Shuddup!
 
Anyway, I like Hydrophobia. I hope they're able to make more episodes!

Avatar image for xombi242
#36 Posted by xombi242 (220 posts) -

Now that's a committed team. They just won't give up! 
I might just have to take a look at this game.

Avatar image for daftasabat
#37 Posted by Daftasabat (534 posts) -

I dont understand why people are hating on this company for re-releasing a game so many times. Capcom have been doing it for years with Street Fighter!

Avatar image for sixpin
#38 Posted by sixpin (1345 posts) -
@President_Barackbar said:
@ryanwho said:
A bunch of people who haven't played the game seem to have opinions set in stone about it. The facile pricklike nature of the "real gamer" doesn't lend itself to refinement and iteration. They'd rather defend their piece of shit (DA2) or shit on it. They can't register the idea of something starting out bad, then getting fixed through feedback. So as noble as this is, its somewhat pointless. I'd love to live in a world where this happens all the time but the nature of the consumer base doesn't allow for that. As good as this game may be now, the metacritic rating hasn't changed and that's all a lot of dumbasses care about.
Yeah! Humans amirite? Good thing you are so perfect and awesome man!
I quit reading his post after his DA2 comment.
Avatar image for twisted_scot
#39 Posted by Twisted_Scot (1211 posts) -
@zombienutz said:
I kind of admire them pushing the rock back up the hill over and over again.
Yeah it interesting. I'm glad someone seems to be OK with being the test subject for this type of post release support. I actually like to think that in the future more developers will spend this much time tweaking a game for a prolonged period of time rather than just throw out some patches to stop it crashing or glitching and then move on to the sequel whether its a good game or not. 
Id like to see devs make actual changes to their games on the fly to improve them and learn for the squeals. Although the re-release stuff is a bit much.
Avatar image for meatsim
#40 Posted by MeatSim (11140 posts) -

That is some serious perseverance.

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#41 Posted by Gordy (201 posts) -

@Jumbs: Have you tried the latest version? They've absolutely gotten better compared to the original version.

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