Something went wrong. Try again later


    Platform »

    Mattel's HyperScan allowed players to scan in RFID-equipped cards to bring in new characters, weapons, and powers. It came packaged with X-Men, Spider-Man and Ben 10.

    Short summary describing this platform.

    HyperScan last edited by AstraEX on 03/01/19 09:02PM View full history


    The Mattel HyperScan is Mattel's only entry into the video game market besides the Intellivision. It is the first and only console to use Radio Frequency Identification (RFID) technology. The console reads UDF-format CDs that contain a proprietary executable file with the game file. The idea of the HyperScan was to combine card collecting with video gaming and target an audience of younger children who are not ready for mainstream consoles. When scanned, cards will activate characters or power them up for the game currently being played. Only five games were released for the HyperScan out of seven announced, and the system was discontinued by Mattel in 2008.


    The HyperScan's main feature is an RFID scanner that reads cards and writes data back to them. It retailed for $69.99, with extra controllers for $19.99. The system has a 4x CD-ROM drive and only supports composite video. The 162MHz Sunplus nMedia processor is not very powerful, and the console only has a 2D graphics engine, so none of the five games released have any 3D graphics. The graphics are frowned upon for being excessively choppy and sluggish, and the load times off of the CD-Rom drive are upwards of 20 seconds in games. The system supports up to two players. Each controller is a simple faux analog stick with 4 buttons which was not ergonomically designed at all. The video in the games is compressed using MPEG4, and the audio using MP3.

    Technical Specifications

    CPU - SCore (162 MHz Sunplus mMedia 32-bit RISC processor)

    Video - Composite, 2D graphic engine, 640x480 resolution, MPEG4 codec

    Audio - MP3 codec, 24 PCM sound channels

    Memory - 16 MB SDRAM

    ODD - 4x CD-Rom drive IO - 1x USB 1.1 port, RFID Scanner

    RFID Scanner - 13.56 MHz

    RFID Storage - 110 bytes (96 bytes of user memory 8 bytes unique ID 6 bytes of one time programmable memory)


    The HyperScan had seven titles planned, but only five were ever released. Games were mostly 2D fighters and platformers. An X-Men 2D fighting game was included with the console. Other licensed games were available featuring characters from Marvel Heroes and Ben 10. Each game required cards to work, which were to be purchased separately for $14.99 per booster pack of 6 cards. Games retailed for $24.99 and included the game disc, a manual, and a booster pack. Avatar: The Last Airbender and Nickelodeon Sports were planned for the HyperScan, but never released.


    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.