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Ian Wall started out as a web developer in the late 90's. He worked for Interplay (QA) for a short time and eventually went to work for Sony Online Entertainment as a web and user interface designer. After spending a few years working on EverQuest expansions, Planetside and a few other MMOs, he went to work for Obsidian Entertainment to work on Neverwinter Nights 2. After a short hiatus from the gaming industry doing User Interface design and User Experience design for various consumer product start ups, he went to work for Blizzard Entertainment. Ian is currently a Senior User Interface Designer on the World of WarCraft team. 
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