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Game » consists of 14 releases. Released Dec 20, 2001
Running at 60 FPS is standard for arcade & PC games, but hardware restrictions of consoles often force developers to aim for lower framerates in order to preserve visual detail or allow greater scale. 3D console games hitting 60 FPS are thus uncommon, though the trend of re-releasing games on newer hardware has technically resulted in more 3D console games hitting 60 FPS.
When fighting is no longer relegated to the ground, but can also take place in the air.
Levels that progress forward by themselves at a fixed rate.
Bosses are enemies that fight you at the end of a level or at a significant point in the story.
Ikaruga has boss fights at end of every level
A style of gameplay where players must navigate a vast stream of projectiles.
A bullet pattern is a top-down or side-view barrage of bullets, in a repeating pattern, that the player must dodge (or in some cases the player must hit the bullets).
Games are sometimes divided by chapters, sections, acts, etc.
Ikaruga is a ship game with chain combos
Cooperative play in games allows humans to play together as a team to accomplish a task. Instead of playing against a human opponent, the team must defeat an AI. Cooperative Play in some games also means 2 human versus 2 human, this occurs in some Billiards games. (Scotch Doubles / Doubles)
The ultimate pressure feature. Players have to complete the task at hand, be it defeating opponents or cutting the right wire, in the allotted time.
When entering their high score, a lot of people quickly enter AAA to get it over with. However, to these games, AAA does not mean AAA; inputting that defaults to another set of initials.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
Sometimes you want a challenge, sometimes you wanna coast.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
The controversial practice of incorporating "access control technology" into digital media so as to limit what owners of that media can do with it, most commonly for the stated purpose of preventing piracy.
Ikaruga's Black/White colour-changing weapons and armour are a perfect example of duality in video games.
A digital distribution platform operated by Epic Games.
A powerful release of energy. This energy is usually expelled in all directions very quickly, typically giving off orange or red flames.
Game Over originally appeared in pinball machines, and later, arcade machines. When players lose at a game, it is game over.
An act most commonly found in top down shooters where bullets/danmaku touches your character model but not your hit box. Some games give bonus points for the act of grazing.
A heads-up display is a graphical overlay of vital information used in most modern games.
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
A feature in many curtain fire games, the point where a character can be hit is a different size than the character itself. Whether this zone is visible or not (it varies from game to game), it allows players to dodge bullet patterns that would otherwise be impossible.
A leaderboard is a way for players of any multi-player game to know where they rank within the game's community.
The opposite of open-ended gameplay, linear gameplay uses scripted events, Quick time events, cut scenes, and a restricted path to tell a story exactly how the writer intends, and control elements of the action.
The concept of lives in video games evolved to let the player get a second chance after failing once. The most recognizable symbol is the heart.
An opponent that typically appears around the halfway point in a level. Mini-Bosses are more formidable than the average opponent, though normally not as tough as the end-level Boss.
An online digital distribution system for arcade games in Japan.
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