Does anyone else feel that the whole "Good/evil" should have been done a bit differently? If you choose side from the get go when you got a infamous 1 save, you're going to stick with that side, right?. Suckerpunch shoulda just excluded the other side once you have choosen, they just set it up for super weird situtations in the game. Cole can go around and throw cars with people in em and unleash a tornado on like 20 innocent bystanders, then in a main mission save a random girl stuck to a tree, and escort her home safley like a gentleman. Evil cole will kill and drain a bystander without hesitation if his energy is low, but he will also point out that the people of new marais "Needs to cut a break".
I strongly feel that the "choices" just ruins the story and feels totally crammed in. And on top of that evil doesn't feel evil at all, more like you're a retarded hero just making the obviously stupid choices. I would take a stronger good/evil story over the choice to tap L2 or R2 like three times any day.
inFamous 2
Game » consists of 9 releases. Released Jun 07, 2011
Log in to comment