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688: America and Azeroth
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689: Touch the Crank
6/11/2021: BACK ON TRACK
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New Logo Mug
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consists of 2 releases.
Released Oct 30, 2018
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
Classes are different archetypes and playstyles that players can choose to play their game with.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
Carefully exploring a large, labyrinthine area full of enemies (i.e., a dungeon) in the hopes of finding treasure, leveling up, or completing a specific task. Having their roots in tabletop games, video game dungeon crawls are found almost exclusively in RPGs.
Hidden characters appear only when certain conditions are met. Finding them usually requires great skill.
“Indie” or “independently developed” games are video games which are developed by a studio without the support of an external publisher.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
A system in which the player is allowed to control multiple characters. Most commonly seen in role playing games. Can also be used to describe party systems in the MMORPG genre, which brings a group of players together to accomplish various tasks.
The ninth annual PAX East took place April 5-8, 2018 at the Boston Convention & Exhibition Center in Boston, Massachusetts. It was the first PAX East to span four days.
The act of taking on an in-game task; most often, these are provided to the player by an NPC. MMOs and RPGs are the primary users of this concept.
Quests that aren't necessary for game completion. They typically offer side-stories or specific rewards.
A set of skills and abilities displayed in a branching path. Skills in the tree open up after completing required prerequisites.
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