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Concept »
Many games have ammo. In some, you can design your own. Ammo is put in a weapon and fired as a projectile.
A Blitz Packer is a weapon wielded by Big Bro Sligs that shoots cans of SoulStorm Brew.
A Thompson with unlimited ammo, the Chicago Typewriter is an effective tool for ending Las Plagas infections.
A clip is a piece of metal that holds cartridges together for easy loading into a magazine. It is also used erroneously to describe the magazine itself.
The dispenser has many purposes from healing to replenishing the ammo supply of allies within range.
Dante's signature handguns used in the Devil May Cry series.
The EZ Gun is a tranquilizer gun developed by Donald "Sigint" Anderson. Modeled after the Liberator for its "cool appearance", this gun is notable for having a suppressor that never wears out due to it being built into the rounds themselves.
A Gatling gun is a machine gun that uses multiple rotating barrels to rapidly fire bullets. Commonly mounted on vehicles or gunships, some larger characters may carry a hand held version.
Considered one of the most frequent and controversial implements of destruction in video games and real life, guns are devices that fire projectiles with explosive force.
Machine guns, generally, are heavier weapons with a rapid rate of fire. To quote the Quake manual, they "eat ammo like popcorn."
A small Czechoslovakian submachine gun mainly used for personal defense, with a built in folding stock.
The Slig Blunderbuss has the appearance of a pump-action shotgun, but shoots like a fully automatic rifle.
An automatic pistol customized and personally designed for The Boss from Metal Gear Solid 3. The ammo chambers are in the design of the infinity symbol to symbolize that it has infinite ammo.
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