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An Air Combo differs from a Juggle in that the character jumps up to meet his enemy, instead of launching him, and then attacks him in the air.
Typically found in fighting games, combos are a series of strung-together moves.
This is a concept in fighting or other action games of attacking an enemy in order to keep the enemy in the air, unable to fight back. This is also a tactic in tower defense games of keeping the enemy on the battlefield longer by manipulating towers.
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