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Extraterrestrials appear in many video games in a variety of styles. Sometimes they're evil, sometimes they're benevolent, and sometimes they're very similar to humans.
Artificial Intelligence, or AI, commonly refers to the programmed behaviors of NPCs in a game, whether it's the fact that a soldier takes cover behind a wall in Gears of War, or that townspeople cheer upon your arrival to their village in Fable.
If a person is made of metal and has circuitry instead of a circulatory system, then their game belongs on this list.
When fighting is no longer relegated to the ground, but can also take place in the air.
Trading systems allow players to trade items, money and other objects between each other.
Nomads are people with no permanent settlement.
Games whose titles consist of a single word.
Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
Puzzles may need to be solved before the player can progress to the next section of the game. Often it may not be clear to players exactly what the puzzle is, or whether the an in-game items needs to be attained before it is even possible to solve it.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
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