@ascagnel said:
@mikemcn said:
It's cool, i'd rather a gif or something of the entire round? With the waiting between moves removed.
Frozen Synapse had a really cool feature where it could upload a shortened clip of the match to YouTube as a 30-60s clip. Here's a sample of me playing a buddy from when that game was new.
GIF export would also be great for sharing on Twitter.
Edit: and just thought of this -- if you could somehow encode a turn's data in a URL, and then let you share it like a chess puzzle.
It could probably be done, but it's a tricker than a chess puzzle. There's way more data in a single Into The Breach screen than in a chess puzzle. You would have to encode the every enemy position/type/health/next turn action, every friendly position/type/health/customizations, the entire environment (which island, all the buildings, all the building healths, all the mountains with their health, all forests, deserts, etc.), all coming environmental effects (lightning strikes, floods, fires, whatever). Like, there's a BUNCH of data in that screen, more than you maybe realize. Even compressed, it's probably at least a kilobyte or two of raw bytes (which becomes bigger when encoded), which makes for a hell of a URL.
The way to do it, rather, is to have a button in game which is like "upload this turn", which gathers all the data, uploads it to a database, then generates a shortened link which you can click on or paste into your game. However, it's a lot to ask for the Into The Breach devs to develop and host a thing like that.
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